RPG Maker Resource Kit May Recap
~Scripts~
~Resources~ ~Projects~
~Troublemaking Arthropods~
Highlights
- GIAW VII has just concluded and produced another round of excellent games we can look forward to
- Stencyl has launched! Does this mean Duke Nukem Forever is real too?
- Enterbrain is selling a new Samurai RTP
- Arlen has started a Musician Networking Thread and generously offers to critique your music if you join
- Blowout City has floundered due to a lack of community engagement
- Pockethouse, home to Yanfly and other wonderful scripters, went down
- Members of RMRK have generously hosted many of the Pockethouse scripts so that these excellent scripts do not fall victim to disuse
- The Archives have been revamped and now only feature topics and events you want to read
- Roph is awesome!
- Arrow has fooled us all, recently revealing himself to be a massive camel in disguise, fleeing from the authorities in his native Uzbekistan
Project of the Season
RMRK has been around since RM2k3 and has a long history of being home to some of the most distingushed and talented amateur game designers in the RM World. The new(ish)
Project of the Season award exists to recognize the extraordinary talent of these individuals. Play your part by voting for the
Project of Summer 2011Recently Finished Projects
An intriguing story, fun gameplay elements and nice graphical flourishes all colluded to create
Forever's End. The cliches may be somewhat rampant, but this game reminds you why they became cliches in the first place. Overall, this is a wonderful example of RM2k3 at its finest.
New Scripts
- Actor Cloning, by dricc
- Added State Effects 0.1a, by LoganForrests
- Battle Face HUD, by Pacman
- Charm/Manipulation State, by LoganForrests
- Falcao Minimap Set 1.1, by Dark_falcao
- Gold Drop Variance, by modern algebra
- Luck, by modern algebra
- Lufia II Enemy Movement, by
- Menu Use SEs, by modern algebra
- PAC Engine 1.5, by Pacman
- Quest Journal 2.1a, by modern algebra
- Quick Fix: Item Price, by game_guy
- Troop Fix, by Pacman
- Vehicle Maps, by TDS
Containing over 30 utility scripts and still being updated, this engine adds a number of neat new features that really add a degree of polish to any game. From bigger enemy troops to randomized title and gameover images, it is almost guaranteed that a few of these scripts will come in handy.
New Resources
- AudioPear, by Strak
- battler, by kawagiri
- Custom Inner Furniture, by Lunarea
- Custom Outer Towns, by Lunarea
- Final Fantasy 8 Monsters, by jameswhite89
- Fire Emblem Style Facesets, by yuyubabe
- Luna's Custom Wilderness, by Lunarea
- Luna's Windowskins, by Lunarea
- Lunarea's Character Workshop, by Lunarea
- Mine Undulation, by michael95
- Persomatey's Sprites, by persomatey
- Pumpkin People Gallery, by dartdaman
- RTP Samurai Pack, by enterbrain
- Side View Recolors, by pandaboybrad
- Some VX: charasets, Faces, Battlers, Icons, SFX, Gamepictures, by jameswhite89
Your favourite monsters from Final Fantasy 8, redrawn completely from scratch in a very appealing style. There are already two packs done and more to come.
New Tutorials & Event Systems
New Projects
While it says New Projects, it does not refer to the new projects section itself. Rather, this section is for highlighting new games that came in this month that have met the requirements to be moved into the regular projects board. It may also include games that have had significant updates, such as a new demo.
- Amulet of Athos, by Ak47
- Dark Soul, by Pateck
- Dragon Ball Z - Ultimate Showdown, by Domyssj
- Dragon Fantasy: Origins, by Lavata
- Ein Versuch, by h0m3r0w
- Jade Coccon 2.1 Riketz, by jameswhite89
- Kingdom Hearts: Eternam War, by Chaos_Zexion
- Lion Slayer, by Zarayna
- The Lirra Realms, by Jakeman
- Monster World RPG, by maxteam01
- Pokemon Crescent, by Gracie (Mein Captein)
- Resident Evil: After History, by Felipe_9595
- Robotron Saga, by Crisis Core Master Core
- The Shadows of Asaya, by sinchross
- Sozora's Labyrinth, by Heaven Miracle
- Twice Upon a Hero, by Lunarea
- Twilight of Heroes, by Mimi Chan
With over 100 new pokemon and a playful style evocative of the best Pokemon games, this GIAW VII title promises to be quite wonderful already, and this is only after one week of work on it.
Want to Help?
I am looking for anyone interested in writing a new Community Update section, and any Non-RMVX Game Maker News sections of the Newsletter. If you are interested and have a suitable knowledge of any of those areas, please volunteer in this topic and I will select whoever I think is best suited for the job. Also, if you can think of any other section or subsection that you'd like to write and that you think would make sense to be included in the newsletter, then feel free to suggest it. Also, I did this pretty rapidly, so if anyone notices something I missed, please point it out to me.