This event is enables you to make a Skip Turn skill which upon use will cause the enemy you are targeting
to Skip its turn... its very similar to the fear skill
First we need the Common event for the skill in Question, feel free to change as you see fit!
@> Control Switches: Switch [001: Skip] = ON
@>
Next make a state call it Skip
Set its priority at 10
Make it non-resistance
Put: [does nothing] in the enemy state apply box
Make it release after 0 turn with 100 Chance
Then make a skill and call it Skip Turn!
Give it 0 Base Damage
Give it 0 Attack-Force
Make the skill add the Skip state
Set the mp cost to zero
Make it use the Skip common event
Set the target as one enemy
make the speed of the skill as high as you can!
Then Go into your troop box
Make a new event page call it Skip
Set its condition as: Switch [001: Skip] = ON make its span a turn
Then add:
@> Conditional Branch: [Enemy 1] is [Skip] Inflicted
@> Force Action: [Enemy 1], Wait, Index 1
@> Control Switches [001: Skip] = OFF
@>
: Else
@>
: Branch End
@> Conditional Branch: [Enemy 2] is [Skip] Inflicted
@> Force Action: [Enemy 2], Wait, Index 2
@> Control Switches [001: Skip] = OFF
@>
: Else
@>
: Branch End
@> Conditional Branch: [Enemy 3] is [Skip] Inflicted
@> Force Action: [Enemy 3], Wait, Index 3
@> Control Switches [001: Skip] = OFF
@>
: Else
@>
: Branch End
@> Conditional Branch: [Enemy 4] is [Skip] Inflicted
@> Force Action: [Enemy 4], Wait, Index 4
@> Control Switches [001: Skip] = OFF
@>
: Else
@>
: Branch End
And so on till you reach enemy 8.
Let me know of any bugs in it!
If you have any questions feel free to ask
Also sorry for the lack of pictures in it.