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As it stands.

Minimum System Operating Requirements
• Windows 7 or Windows 8
• DirectX 11 graphics card with 3Gb Video RAM
• Quad core CPU (6Ghz +)
• 8GB Memory (12GB on Vista)

Recommended System Operating Requirements
• Windows 8
• DirectX 11 graphics card with 5Gb Video RAM
• Dodeca core CPU (8Ghz +)
• 8GB Memory (12GB on Vista)
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pokeball TDSOffline
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Decided to do the whole intro to Mystic Quest.

https://www.youtube.com/watch?v=gAg9GaWY7uc

I would embed it, but for some reason the videos don't show up when I do. I think it works when moderators edit my posts though.


EDIT:
<a href="http://www.youtube.com/watch?v=gAg9GaWY7uc" target="_blank">http://www.youtube.com/watch?v=gAg9GaWY7uc</a>

(Figured out a way changing the link.)
« Last Edit: June 10, 2013, 09:09:56 PM by TDS »

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Elohim Cube chamber, place for the finale.

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That's an interesting cube :3

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Somewhat got a project? (\ô/)
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So now I post a map, too. Even it is a alpha version of the map, but let's see what rating I get. ;)

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It's going in the right direction. The bathroom stalls seem a bit small, and it's kinda empty. You're on the right track dawg.
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Thanks a lot, I already thought it would be pretty bad, but as I see it's not. ;)
The next pic shows a cut scene map with costum tiles. ;)
Most graphiks get a overhaul. :)

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It looks like it's going to be a happy feel good game.
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It looks like it's going to be a happy feel good game.

Not really, it's more a horror game with hentai elements, dunno, if I could post it here. ;)
BTW there is only the start scene set and not fully working. But I got another one to before this. ;)

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Not really, it's more a horror game with hentai elements, dunno, if I could post it here. ;)

That cow has been milked dry already years ago.   :malson2:

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Not really, it's more a horror game with hentai elements, dunno, if I could post it here. ;)

That cow has been milked dry already years ago.   :malson2:

So let's say it's a bad idea so far. :(
It's not a classical one horror themed game where you run away, more a visual horror rpg.  ;)

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Not really, it's more a horror game with hentai elements, dunno, if I could post it here. ;)

That cow has been milked dry already years ago.   :malson2:

So let's say it's a bad idea so far. :(
It's not a classical one horror themed game where you run away, more a visual horror rpg.  ;)

Such as say Dooms games?  :Vg;

LINK REMOVED. pedal your porn games elsewhere
« Last Edit: June 13, 2013, 09:52:25 PM by Martian Manhunter »

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I've been working on this place for a while, trying different things. How's this looking? All the paintings are place holders. I added more paintings after seeing this really cool restaurant. I'll probably also brighten the candle light.






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I'm updating the lighting in my game, so it may be off.

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I can't see the lighting, your screen is obstructed by a little bitch
FIXPLS

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Okay. As you can see, the lighting really changes thing up. It almost looks like a different game.

So far the game has cost $76,000 to develop.

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Trying to experiment with drawing out my own maps (well, mostly tracing since I suck at drawing objects). Should I keep pursuing it, or just stick with RPG Maker tilesets? Or maybe try something else...?

Note: With this, the intention is to make the characters quite a bit bigger than the basic RTP characters. That's why everything is so big. :p

Spoiler for:

I know there's a couple things off, like the size of the door and possibly the shape of that potted plant. Also, I have yet to decorate the two bottom cubicles. =o So, right now it's still a WIP.
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Looks fancy, but the left side needs more things, either a bunch of filing cabinets, a watercooler, or a sofa and a table or something

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Looks fancy, but the left side needs more things, either a bunch of filing cabinets, a watercooler, or a sofa and a table or something

That's a good idea. :p I still haven't completely finished decorating it, but I almost forgot about that.

The problem is that doing these maps by hand takes a great deal of time, and it worries me if it's worth the effort. B( Granted, there's only going to be a few maps in the game, since it's not an RPG. And I can just keep re-using stuff that I draw if it fits. :p

I might shrink everything a little more, just so it looks cleaner, either way. Also considering making it all a tileset, as opposed to parallaxing it all. I typically like working with tilesets more. B(
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Looks cool. One thing though, from this angle it seems like you should be able to see the top of the filing cabinets.
I like the drawn look, looks like it was drawn on paper and not a computer. :D
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Looks cool. One thing though, from this angle it seems like you should be able to see the top of the filing cabinets.
I like the drawn look, looks like it was drawn on paper and not a computer. :D

Ohhhh, right! Yeah, I do see what you mean with the filing cabinets. B) Thanks for catching that!

I did actually draw it on a computer. :p I just googled images and traced them, using a bamboo tablet. Then I shrunk them a lot, so the lines look cleaner and whatnot. B)

I wish we had a scenery artist on board, but sadly my team of two is only really people (and maybe animal) artists. B( Dr. Mc is handling the character art and I'm *attempting* the scenery. .-.
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It looks good, but It's even more impressive knowing that you have 2 people and an animal working on the this game. :o
What kind of animal are they? How do you get them to work?
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It looks good, but It's even more impressive knowing that you have 2 people and an animal working on the this game. :o
What kind of animal are they? How do you get them to work?

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I didn't even notice that what I said sounded that way lolololololol :V

But if you must know, the third teammate is a cat. One that says "meow", to be exact.~

We give her treats to reward her wonderful efforts~
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