so... been trying to figure out for a while how to add a blood splatter effect on RMXP. One that either activates at certain hit points or each time hit would be good. I'm sure it can be done through eventing, just cant figure out how to tie it to Mr. Mo's ABS. I can kinda understand scripting but, ive found most things can be done through an event. Also, i wanted to removed the "game over" and instead have my player transferred to an earlier state and location. for example; when shot to death after various blood splatter effects, i would like to display a graphic of blackness and have my player revived as a clone in a lab vat. Pre-thanks to any who would like to help