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[XP] Warp Points [RMRK+]

Started by Mjustin, October 10, 2009, 02:39:18 PM

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Mjustin

Warp Points
Version 2.0
Author: Mjustin
RMRK+ Format

Version History




  • 1.0: System is functional.
  • 2.0: Added RMRK+ Format version.


Description


This allows you to use a "Warp Stone" (item in your inventory) to return to a certain point that you had previously set (kind of like Farore's Wind in Zelda OoT).

Features




  • Works anywhere.
  • Game creator is able to set areas where warping is not allowed just by turning on a switch.
  • RMRK+ Format for easy plug-and-playability.


Screenshots



None needed.


RMRK+



This event system is available in RMRK+ format. When using the RMRK+ version, please set the following maximum amounts to at least this high:

Switches
808

Variables
567

Common Events
52

Copy and paste Common Event 52 into your game's database. Now copy and paste the only item, "Warp Stone," into any empty item slot. Your Warp Points event system is now ready to use.


Demo



Here it is.

RMRK+ Format

Hope you enjoy it.

Mjustin

Thanks, glad you like it!

That's what I was thinking. So do I need to post in the RMRK+ thread or can I just reserve the variables and stuff now since you're already posting here anyway?