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RPG Maker MV

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my name is Timothy what's yours
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here's hoping they make the dumbass registry mistake they made last time
it's like a metaphor or something i don't know

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The Hero of Rhyme
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2014 Best RPG Maker User - StoryProject of the Year 20142014 Queen of RMRK2011 Best Newbie2014 Best RPG Maker User - Creativity2014 Kindest Member2013 Queen of RMRKBronze SS AuthorBronze Writing ReviewerSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.GOOD!For frequently finding and reporting spam and spam bots2012 Best RPG Maker User (Creativity)2012 Best Yuyubabe Smiley;o
here's hoping they make the dumbass registry mistake they made last time

yes pls
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Product page is up, but no new information as of yet. Might be another release of information over the weekend.

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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RPG Maker 95, 2000, 2003, XP
Ok, making sense. B)
Rpg maker VX... wut
What does this even stand for? Vista X?
Now MV? Modern Version? Mobile Version? Metro Version?
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Cool. I'm glad they're doing a Mac version and going back to a layer system.

I dunno why they don't just let you use any tile size and resolution you want though.

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Oh that's it!
MV, Mac Version!
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****
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Oh that's it!
MV, Mac Version!
1 RPG Maker Big MV for me please.
なんでやねん

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A man chooses,
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I'm hyping, I'm hyping and the Hype Train doesn't stop!

Why won't you come sooner?! WHY!?

Product page is up, but no new information as of yet. Might be another release of information over the weekend.
That Cover!!!


Oh that's it!
MV, Mac Version!
T-that actually makes sense.

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UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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Small Bat Dev
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Is that the official comic of the maker?
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http://www.rpgmakerweb.com/products/programs/rpg-maker-mv

RPG Maker switching to JavaScript and HTML5 from Ruby, RPG Maker games playable in a web browser ... and more information released!
« Last Edit: August 07, 2015, 07:32:20 AM by exhydra »

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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java? . . .
this is a joke right . . .

 . . .
 . . . . . .

EDIT: Screw my eyes in the ass. I was just starting to understand ruby.

EDIT2: "No more hidden classes!" Oh... :o
I like this though.
« Last Edit: August 07, 2015, 08:22:31 AM by boe »
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JavaScript, not Java.  o:   To be honest, I picked up JavaScript easier than Ruby.

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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Those are different things?
Oh. Stupid names confusing me. >:|
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Nice to see you can just un-check what you want on your menu, too. Lots of little things. Also ...

<a href="http://www.youtube.com/watch?v=gkqElw1KXzY" target="_blank">http://www.youtube.com/watch?v=gkqElw1KXzY</a>

Beta-test pixel movement and smooth walking animation.


EDIT: Here is a Q&A with a beta-tester (Archeia)
 
Q : What is the default movement of the on-screen character?
A: It's a 48x48 grid. But since the scripts/plugins are now super flexible, you should be able to adjust it.

Q: Can you transfer existing games made in RPG Maker VX/VXA to RPG Maker MV?
A: Not possible.

Q: Does the RPG Maker MV game executable run as a 64-bit or 32-bit program?
A: 32-bit.

Q: Do you need to develop and/or build your game on a Mac in order to deploy to the Mac or iOS platforms? Or can you do it from a Windows version as well?
A: Nope. You can do it in both OS.

Q: The Luna-Engine is listed as one of the scripts on the product page picture. Does this mean that RPG Maker MV will be RGSS-compatible with the past makers?
A: Nope. This is a test for a custom plugin. In short, remaking Luna Engine to MV.

Q: Can you go higher than the stated 816x624 resolution?
A: Higher Definition and Resolution is supported through plug-ins. A resolution of 1920x1080 has been tested.
« Last Edit: August 07, 2015, 10:00:14 AM by exhydra »

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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Rep:
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java? . . .
this is a joke right . . .

 . . .
 . . . . . .

EDIT: Screw my eyes in the ass. I was just starting to understand ruby.

EDIT2: "No more hidden classes!" Oh... :o
I like this though.
hahahahah you baka

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my name is Timothy what's yours
Rep:
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Hello
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RPG Maker switching to JavaScript and HTML5 from Ruby
gods have mercy
it's like a metaphor or something i don't know

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I have shamed my famiry by not knowing the difference between java and javascript.
I just want to terr you arr I'm very sorry. I wirr now commit sudoku. Goodbye.

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Mac Mac Mac Mac!

I'm sorry, I'm excited.

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The Hero of Rhyme
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Maaaaaaaan, I'm really stoked to be able to "uncheck" menu options, too! :gracie: I always had to fiddle around with those in the past when I wanted to make a game with custom menus. I wonder if the overall layout of the menu will be different, too? They've pretty much kept that the same forever.

Those are different things?
Oh. Stupid names confusing me. >:|

I don't get how Java and Javascript are different, either. o_o Aren't they similar? Like, knowing one can help you learn the other? I guess I'll find out, since I'll soon be taking Java programming classes at college. Three semesters of that will surely dabble in JavaScript. @_@ Maybe yuyu will finally be a scripter! :<
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Maaaaaaaan, I'm really stoked to be able to "uncheck" menu options, too! :gracie: I always had to fiddle around with those in the past when I wanted to make a game with custom menus. I wonder if the overall layout of the menu will be different, too? They've pretty much kept that the same forever.

Those are different things?
Oh. Stupid names confusing me. >:|

I don't get how Java and Javascript are different, either. o_o Aren't they similar? Like, knowing one can help you learn the other? I guess I'll find out, since I'll soon be taking Java programming classes at college. Three semesters of that will surely dabble in JavaScript. @_@ Maybe yuyu will finally be a scripter! :<
The two are unrelated and I'd be very surprised if a Java class involved any JavaScript. But once you learn your first programming language, learning another language is quite elementary in comparison.

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Harr ...



JavaScript was the second language I learned back in college, and I picked it up far easier than Ruby. I think you'll be fine, Yuyu.

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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The Hero of Rhyme
Rep:
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2014 Best RPG Maker User - StoryProject of the Year 20142014 Queen of RMRK2011 Best Newbie2014 Best RPG Maker User - Creativity2014 Kindest Member2013 Queen of RMRKBronze SS AuthorBronze Writing ReviewerSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.GOOD!For frequently finding and reporting spam and spam bots2012 Best RPG Maker User (Creativity)2012 Best Yuyubabe Smiley;o
Ohhh, I see. The link Aco provided says that JavaScript is a little easier than Java? Regardless, I may try to teach myself JavaScript while I'm learning Java anyways. :) I learned basic html when I was a kid, so maybe I'm not totally hopeless as a programmer. :B

I'm actually supposed to take an entry level C++ class, and then I plan on taking two courses in Java. Otherwise, I can continue to take C++ for two more classes. Java seems like it might be a little more fun, though.

I've always had my doubts about trying to learn how to program, but this actually sounds really fun! *___* Maybe I can make an actual program for my sister's face maker. :}
Spoiler for My Games and Art:
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My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]