RMRK is retiring.
Server is paid up for the rest of 2026, but the forum may go after that. See here for more information. Please archive or save anything you would like to keep before 2027.
Main Menu
  • Welcome to The RPG Maker Resource Kit.

Common Event Targets for Skills?

Started by shintashi, December 31, 2010, 09:20:09 PM

0 Members and 1 Guest are viewing this topic.

shintashi

I'm trying to figure out how to set up a common events activated by a skill, so that

>if the player is the target of the skill, the common event targets the player

>if an enemy is the target of the skill, the common event targets the enemy

mainly the first one (target the player) would be nice, otherwise when I give a particular skill to say, Aluxes, and then someone else gets it, like Dorothy, then Aluxes is always (healed/hasted/shielded/etc.) even if Dorthy activates it.

Mjustin

Have the skill inflict a state on its target. Make sure the state has the "nonresistance" box checked, and has a rating of zero. Then make the common event check who has the state applied, do whatever the skill does, and remove the state.