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Character Selection/Stat Adjustment

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Rep: +0/-0Level 83
I need some help with these games...
Sorry to be a bother about this, but I want my players that play this game to completely be able to customizable there character, except for their appearance of course, and that is Semi-Adjustment by deciding on the Race and Gender. Other then that, I was hoping that there was a why to adjust their stat gain based on their class, like Rogue classes gain more Dex while Wizard classes gain Int instead. I am sorry to be a bother about this, but I want it to be as free as can be, but not have to make them gain equal amounts of stats.

An example of what I am trying to get at this, is at level 1, the Pirate class has like 50* Int and 50* Str but like 70* Dex and 80* Agi (*# are not exact), but the Black Mage has like 50* Str, 50* Dex, 60 Agi* abd 80* Int (*# are not exact).

Sorry to be a bother about that, but I need to know to be able to make "classes".

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Rep:
Level 85
I solve practical problems.
For taking arms in the name of your breakfast.
This may not be Exactly what you want but
try a level up with points system
If youve ever played the game valhalla knights for psp
it utilizes a stat point system to level up the stats of charecters
instead of relying on the game it self to choses stat increases
let the player decide instead
that way if they want a strength mage, or a pirate who uses magic etc
the class could determine the weapons they could equip and perhaps skills they can learn

then you can set the base stats for each gender of each race in the actor editor
and let the player do the rest

if this doesn't help you, then i'm sorry for wasting your time :)

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Rep:
Level 87
Embrace the stillness of eternity.
Go to the Actors tab in the Database, and look at the upper right where it says "Parameters." Those are the character's stats.

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Resource Artist
Rep:
Level 94
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Project of the Month winner for June 2009
He wants to know how to adjust stats in-game, not in the database, and at the whim of the player not the programmer.

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Rep:
Level 87
Embrace the stillness of eternity.
Ah, my apologies. I didn't read the post thoroughly enough.

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Rep: +0/-0Level 84
There's also a script out there called the Passive skills script (I use it for my game), but it allows you to have skills, that are passive (IE do nothing in menu or in battle) and you can set them to modify character stats... so you call one skill Wizard Class skills, and only Pirate Class skills, the wizard class skill gives a 60% bonus to INT and the pirate one gives a 60% bonus to AGI ... or however you want to use it.