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I know I've already posted some screenshots, but for the sake of keeping this thread going I'll post some more.




You can always enjoy a good old-fashioned barbeque here on Devil's Island.





Shoot the zombies, or use the flash grenade? Wait, do zombies even have eyeballs?





Of all the places I could have gone on vacation, I chose a friggin' island in the middle of the friggin' sea...





A house full of zombies, undead creatures, and monsters...and instead I'm going to get murdered by a woman.
« Last Edit: December 31, 2007, 09:03:23 PM by Zylos »




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How would I view those maps, bigger.

...click on them?

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"Dear diary, jack pot"
Well another pratice map.



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To join in on the fun here are shots of some maps :-) Anyone care to comment on them? There are quite a few.

MAPS:

Spoiler for:

MIRRO CAVERNS


TERRAKAN CAVE


VELOIT CASTLE


DREAMSCAPE


HEMONIA'S ABYSS


CAVERNS OF HEMONIA


PORT TALRON


PORT SHANALON


TOWN OF VALYON


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Illuminaudio
9/10, the whole lot. Some of those are goddamn HUGE.

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I love the beach one, just looks awesome, and the fire and earth cave.

Is that beach tileset one of the RTP ones?

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9/10, the whole lot. Some of those are goddamn HUGE.

Some are huge, luckily there are warp points around towns. They are huge, cause towns have to be populated. As for the rest of the huge maps, people always complained about my maps being too straight forward. There are still straight forward maps, but they are not pictured here :-)

So why 9/10 What would bump it up to 10/10?

I love the beach one, just looks awesome, and the fire and earth cave.

Is that beach tileset one of the RTP ones?

The beach is the RTP yes. I love the beach one too. That particular port has no guards, so it is a safe haven for criminals, pirates and sailors. Caves are my faves to do. The fire cave is for the "thrilling oni chase," it is such a great cave, very branching. The Mirro Cave only has one real way, but it looks like there are lots of ways to go. It winds in a big long snake pattern.
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Yeah, those are some great maps maia. I particularly like the fire cave and the beach town. One thing that looks kind of strange is the drop in wall level in the port city along the canal, without any stairs. Of course, it is kind of far up so I might just not be seeing it very well.

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How would I view those maps, bigger.
If you are talking about the posts with attached pictures.
Click on the actual picture. It should then load in the bigger and full image. It will probably not work if you don't have Javascript enabled.

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Heres a test one I did from my new game Sol | Lunar.

http://img214.imageshack.us/my.php?image=screenshot1ia8.bmp

You can walk on the log and  the light blue water. The frog gets in the way though.
LOS's pirate sets come in handy ;)
"It started badly, it tailed off a little in the middle and the less said about the end the better — but apart from that it was excellent."

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Some are huge, luckily there are warp points around towns. They are huge, cause towns have to be populated. As for the rest of the huge maps, people always complained about my maps being too straight forward. There are still straight forward maps, but they are not pictured here :-)

So why 9/10 What would bump it up to 10/10?


You know, I just looked at them again, and I couldn't remember (or find) what I saw taking off that one point. So 10/10.

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"Dear diary, jack pot"
I'd give that a 10/10 Drift.
Also Maia i'd give your's a 10/10 also.




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What's with these people?!?
9/10, it looks great, but the slope at the top that goes up the hill kinda looks flat.

Okay, my turn!



It's not that great, but I think I actually did a somewhat good job. It's probably not complete, but I think this is what it may look like when it' finished(but better of course ;D)

EDIT: A couple mispelled words.

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The stairs and that line of rocks near the stairs looks REALLY weird. I can't even tell if the stairs are going up or down.

Not sure what to give this...




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Yeah, the line of rocks... there's not even a square of wall... :P

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@GasparXR: 3/10 I'd say. There are quite a few errors that really kill any and all sense of depth in this screenshot.
The stairs between two even levels as has been previously mentioned, as well as the large rock between the two sections. Also, what's with the little bit of blue on the smaller rocks?


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What's with these people?!?
The blue? I don't know, it was like that when I put them there.

As for the line of rocks... Yes, that's already fixed, and the big rock inbetween was an oversight of mine when I made it. That's all fixed now.

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Hey, Ruzu, I recommend making your cliffs not so... uniform.  Try something more random.

Here's a canyon that will be shown in a game of mine.  Please, give me your opinions.
Spoiler for "map":


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"Dear diary, jack pot"
10/10 Leon.

Not to sure by what you mean by uniform but just in case



This mgiht or might not appear in my game.

So, comments  ;D
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There are way to many diagonal cliff pieces. It's supposed to be random.

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There are way to many diagonal cliff pieces. It's supposed to be random.

Perhaps it is called diaginal rock quarry?
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That's the only way I would give it a score but... there's water on top of a cliff. ;-; I just have a feeling that it's kinda off-ish :P

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"Dear diary, jack pot"
Well i wasn't trying to be exact with the water on the hill, but the map is based off a picture i saw before.

Edit: Thought it would look nice.
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9/10, it looks great, but the slope at the top that goes up the hill kinda looks flat.

Okay, my turn!



It's not that great, but I think I actually did a somewhat good job. It's probably not complete, but I think this is what it may look like when it' finished(but better of course ;D)

EDIT: A couple mispelled words.

Hmm, the stairs are kinda confusing, ... but anyway I'm going to rate it 9/10.

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9/10? That map is very poor. For starters, I see 4 tiles used incorrectly. The rocks also look out of place. That's a 3/10 for me.