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Is it possible to make random encounters in a select area? like In pokemon?

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Once again, I am here asking questions. Is it possible to make random battles in a certain area (i.e: tall grass, water, ect.) If there is and a script is needed does anyone have the link and a quick tutorial on how to actually make it work? Thanks again guys.

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Rep: +0/-0Level 83
Ok thanks.

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Resource Artist
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I'm curious, Kipe, how you plan on doing this. I see several ways. First thing that came to mind was tracking position in variables, but I haven't used XP in a while so there's probably an easier way.

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Embrace the stillness of eternity.
It's probably be easiest to use terrain tags.

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It's probably be easiest to use terrain tags.

I thought that, but I couldn't remember if you were able to event things with that or what ever. I would assume [hope] that you can check the terrain tag in a conditional branch.