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The OFFICIAL "Which maker do you use?" And General RM Discussion Topic.

Started by haloOfTheSun, September 05, 2006, 05:18:55 AM

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Which development platform do you prefer?

RPG Maker 95
0 (0%)
RPG Maker 2000
15 (5%)
RPG Maker 2003
61 (20.3%)
RPG Maker XP
173 (57.5%)
Gamemaker
15 (5%)
Sphere
1 (0.3%)
Other (Please specify)
13 (4.3%)
Dwarra
10 (3.3%)
RPG Maker sucks
2 (0.7%)
RPG Maker VX
60 (19.9%)
RPG Maker VX Ace
4 (1.3%)
Stencyl
1 (0.3%)

Total Members Voted: 301

Winterfell

That's right but i observe many links are now broken and a more active community for vxa.  :-\  despite of That, i really like xp and the heretic 86's scripts demo make me enthousiast to start an xp project. I'm not very Lucky because the first script i want, the alternative attack formula don't work just in my program lol

PhoenixFire

I know what you mean! Broken links fan be very irritating. I actually use this database alot when I want a script: http://forum.chaos-project.com/index.php?action=database

It would seem that VXA is more active here on rmrk, and XP still has alot of active developers on chaos project.. Hence why I am a member of both forum websites.

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Dang man. The poll should prolly be reset.
I voted RM2k3 back in 2006. I haven't touched 2k3 in years.

Edit: The poll is also outdated, it doesn't even have stencyl or RMVXA.
Also, what's sphere? Never heard of it.
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Ser zacheatscrackers

Sphere's an open source program that allows you to make SNES/Genesis-style RPGs.

Never used it myself, but it seems pretty cool, I guess.

Irock


strike

added stencyl and VXA, changed the poll question to something less rpgmaker focused

strike


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I guess I use RM2k3? I did a long time ago, but I use RMVXA now. How old is this thread?
"sep 4, 2006"
Oh.
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PhoenixFire

Yeah, if I could change my answer to "other" that would be cool lolz.. I'm using XPA now, and yeah, pretty old topic haha. Come to think of it, I think this one very well might be in the top ten oldest and still active (and relevant) threads..

Jaden

I prefer VX Ace for some things, but game maker for the rest. Making anything where the character directly interacts with something (like talking to an npc), I'd use Ace for. However, for games that don't involve a lot of direct character interaction (like a shooter game, or point and click), I'd use game maker for.

I used to use RMXP, but I always had to recheck the map collisions because of how the maps were done in the engine, and I'd spend more time on that alone than actual development. There were also other issues with RMXP that some users would have, that no-one else would, such as a script hang that I couldn't fix because of not knowing what happened myself. I got tired of the problems in XP, that's when I moved engines. VX Ace's maps aren't the greatest (could've used an extra layer), but they work far better, and I don't have to worry about the player going through a wall that they shouldn't.
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