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Final Knights [New Demo!]

Started by Revo, March 27, 2007, 03:25:54 AM

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Revo

I updated the first post. Added screens, character pics, and more spoilers. Demo will be coming soon. ;D

Revo


maia

Quote from: Nouman on March 27, 2007, 03:28:28 AM
hm...naming a game after your username (or other way around) slick move. =D

also says 75% done with maps, so screenshots?  :lol:

I named my user name after my game Maia :-) My real name is ... wait I'm not telling anyone :-)
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

Revo

Found some bugs and fixed them.

New demo is coming later today. It will be longer and actually have battles :P

Just a little farther...

The Shadow

I will try the demo when I have time. :lol:

Revo

Ah... The demo may come tomorrow... I hit a problem... ;9

Revo

Alright. I fixed the problem. New Demo is up! Try it out!

sinu siku

i would never blame that on u T_T
Laugh untill we cry,
Dance untill we die.

Revo

Blame what on... Oh... Heh... ;)

Anyway, any comments other than that?

Esmeralda

I got some. You should make the

[spoiler]
Orb scene a bit more dramatic.
[/spoiler]

And a minor thing I found.

[spoiler]
When you get Mae and Sinu, in one of Sinus dialogs it say p\[002].
[/spoiler]

Other than that, great job!
:taco: :taco: :taco:

Revo

The
[spoiler]Orb scene (Why are we putting this in spoilers?)[/spoiler]
Will be one of the animated scenes. And it will be comepletely different. The scene I have there right now is more like a placeholder.

And I'll fix the dialog problem.

Thanks for your comments. ;D

Esmeralda

You're welcome.  ;8 I should have remembered that [spoiler]orb thingy[/spoiler] from the first demo.
:taco: :taco: :taco:

Revo

Yeah, there will be many animated scenes. I have a friend working on them. She is working on the first scenes first so I may be able to put them in a demo soon.

Esmeralda

Your 'up-coming' battle system sounds a lot like Grandia 1's battle system <_<'
:taco: :taco: :taco:

rpgmaker

In my personal opinion, you are very excited to release demos and because of that there is lack of work time and quality. The demo wasnt terrible, it was good. THough i just think you should halt the demos for a bit and just work on your mapping the ABS and the tidbits that need to be done.
Thats my advice

J man

Revo

Alright. Thanks for the tips. The ABS may take a looooong time to make though. So it won't be in a demo for a while. The demos right now are to show the story. And it will be a while before another demo comes. ;9

Quote from: Ferenn on May 22, 2007, 03:22:34 PM
Your 'up-coming' battle system sounds a lot like Grandia 1's battle system <_<'
Yeah, its inspired by Grandia 3.

Revo

I'm currently working on a world map. It is about 50% done. I'll post it here when I get it done.

Revo

Triple post?!

Oh well, I have updated the first post with more stuff, such as the battle systems I will use. And my almost done map.

(Sorry, no new demo... I'm almost there.)

Here is a mildly big spoiler about the story because I want to tell a little bit...
[spoiler]The story will seem quite cliche for a good while, but later the story will be changing a lot. Vince will leave, and the group will be searching for him while taking missions for the mercenary group they make. They will meet many people in thier travels, and in one mission they meet with Vince, but get seperated almost immedatly. And near the beginning of the game they will find motorcycles powered by magic. The original mission(to get back home) is almost lost, but it eventually comes back. There is a lot of stuff I want to tell everyone about this game, but it would take too long.[/spoiler]

modern algebra

Sounds like it will be good. Keep working at it. ;D

Shaifs

Quote from: Rasse on May 22, 2007, 03:22:34 PM
Your 'up-coming' battle system sounds a lot like Grandia 1's battle system <_<'

^ that made me wet myself. If you got a script for weapon levels then >_> I'm going to ...DO A BARREL ROLL!

lawl but no seriously, grandia 1 script FTMFWHY!

Revo

Quote from: Shaifs on June 04, 2007, 11:13:45 PM
Quote from: Rasse on May 22, 2007, 03:22:34 PM
Your 'up-coming' battle system sounds a lot like Grandia 1's battle system <_<'

^ that made me wet myself. If you got a script for weapon levels then >_> I'm going to ...DO A BARREL ROLL!

lawl but no seriously, grandia 1 script FTMFWHY!

Er... What? I'm chatspeak illiterate, so I have no idea on what you said on that last line...

And I still need the weapon script. But that is the only script I need.

Shaifs

For The Mother F****** Win Hell Yeah!


-cough- >_> sorreh.

Revo

Its alright. However, I'm not going to use that battle system anymore. It would of gotten too confusing.

dollmage

awwww =( i like other battle system coz personaly i dun like the default battle system any way hope you complete your game =)

Revo

Sorry, but the battle systems now are better. The old one would of been awesome, but it would of been way too hard for me.