@Ruzu
As previously mentioned, the middle part's too squarely; but I like the details other-wise. Just fix up the general template shapes and you have a good start.
@Lavata:
Good stuff, reminds me of the old school games. :>
~~~~~~
Working on some battle system implementations in Chapter 6;
Functions added:
-Ranged projectile attacks for enemy units.
-Jump (currently automatic, will be changed to manual).
![](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv385%2FReivier%2FBattless.jpg&hash=7a69d7698a7dc5eb99194f2a6ba20677991ce97b)
For the actual capture of its play, see:
http://www.youtube.com/watch?v=KxgMmxfLI64The recording quality is too horrid to be able to see the arrows and etc., but ya get the point. :>
(The interface seriously needs some revamp, still haven't had the time for it. :/ )