Not bad, Zhuge. I think its depth can improve by moving the upper right corner cliff right by one square, to get rid of the straight line. :>
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I just finished a new event title screen for Quintessence. <: Here's a screenshot:
But it's animated, so screenshot can't really capture that much. Here's a bad quality video to get a feel of what it's actually like in-game if possible:
http://youtube.com/watch?v=2eYBs2A0rVU(Make sure to turn on sound~)
Feedback/suggestions welcomed! <: I implemented Artbane's advice on making a seamless transition to the first scene on that map too.