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Screenshot Thread

Started by :), March 09, 2007, 03:49:58 AM

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Reives

@Falcon: My bad, fixed it with spoiler now. :)

@Black Shadow:
Good stuff. The overall color scheme gives off a warm feel to it, too. 

shadowdude

Impressive as always Black Shadow. Reives, i like yours although im not sure what i like about them, i just like em.

The Shadow

Thx.

This guy cleaned his office ages ago.

Falcon

1. Rugs don't bend like that.
2. The rug's color looks HORRIBLE, and no shading doesn't help much either.

Otherwise I like the map.

SirJackRex



Also, Black Shadow, in the office map, you have a carpet error, you should put the auto tile up closer to the wall. (Unless you wanted it that way?)

firerain


modern algebra

Quote from: SirJackRex on August 19, 2007, 01:08:50 AM


Also, Black Shadow, in the office map, you have a carpet error, you should put the auto tile up closer to the wall. (Unless you wanted it that way?)

Too symmetrical and not natural. Nature is more random then that, I think.

SirJackRex

Quote from: modern algebra on August 19, 2007, 04:21:31 AM
Quote from: SirJackRex on August 19, 2007, 01:08:50 AM


Also, Black Shadow, in the office map, you have a carpet error, you should put the auto tile up closer to the wall. (Unless you wanted it that way?)

Too symmetrical and not natural. Nature is more random then that, I think.

I hear what you're saying...It's supposed to be a peak...

Reives

#158
I think what he means is that the details on it is a bit too symmetrical, not the actual peak itself.
E.g. this is also a cliff/peak, but since things are scattered randomly it feels a bit more natural:

(*P.S. There's a mapping error at the end of the small waterfall for ^)

shadowdude

Apart from the little waterfall thing, thats a very impressive map 9/10 dude

SirJackRex

Quote from: Reives on August 19, 2007, 04:12:44 PM
I think what he means is that the details on it is a bit too symmetrical, not the actual peak itself.
E.g. this is also a cliff/peak, but since things are scattered randomly it feels a bit more natural:

(*P.S. There's a mapping error at the end of the small waterfall for ^)

Awesome map. 9/10
Thanks for the help! =)

:)

you can't give Reives a 9/10 on a mapping screenshot...that's insane.
10/10
looks GREAT
Watch out for: HaloOfTheSun

Reives

#162
Heheh, thanks. A lot of the effect is actually just the panorama cheapness though.

The Shadow


Falcon

Nice map, only error I see is the tree and the roof.

Derek16438

#165
I agree.....I give it an 8/10 because of the roof.....If it were something small like a misplaced section of grass or something, the ma could easily make 9/10, it's just that roof errors ARE EXTREMELY NOTICABLE and once you notice the, you focus your attention on them throughout the game.....

Other than that, I seriously like it a lot!!

P.S. I really love the map Reives.....

Here's mine:
[spoiler][/spoiler]
"The best thing that life can offer... is the chance to work hard..........at work worth doing" That's Teddy Rooselvelt who said that, not me...

modern algebra

That one looks quite nice. Good job! I like it.

SirJackRex

Quote from: modern algebra on August 21, 2007, 01:53:51 AM
That one looks quite nice. Good job! I like it.

I agree, it's pretty cool!

Falcon

What they said.



I'd like feedback on the new windowskin I'm trying out.

modern algebra

I'm liking that windowskin. Nice choice.

Irock

SirJackRex: Way too symmetrical. Try making it more rough and uneven.

Falcon: Looks awesome, and I like how it's centered like that.

Reives: Looks nice, except for that one mapping error.

Black Shadow: I like it, except for the tree and roof error.

Sigma

Here's one of my towns. I'm using RM2k3.


DarkHero

That a pretty nice map. I'll give it 9/10. Just make it less square.

Heres mine:

Irock

Quote from: DarkHero on August 22, 2007, 06:50:40 AM
That a pretty nice map. I'll give it 9/10. Just make it less square.

Heres mine:

it doesn't seem natural enough. it seems a bit square, and there aren't any objects around the cave.

Falcon

Way too wide, and way too empty.