......
one gig?
......
you know, I had a lecture once about how size dosn't make a good game in any way.
Hell, professional game developers make great games, best selling even, and pack them into small cartridges filled with 10mb at max.
.......
seriously, how the hell do you even manage 1 gig? The MMOs I play are one gig!
O_O
Rethink your plans very very carefully caro >_> I mean it, one gig is not smart or healthy and does not look good at all, for that matter, it looks terrible, very unprofessional, and I'm still wondering how the hell your going to fill it with one gig.
even if you are using mp3s, you have to be hoarding resources for unparticular reasons to reach that much, and if your using bit map, shame on you D:
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ok, throwing out all professionalism perspective here as well as any sense of successful game making.
you won't be able to host a one GIG file on any free server, you'll be having to fork over cash to host something like that.
other wise, you'll have to split you game up into 4 or 5 parts in order for people to download it, if you want it encrypted, the game without the audio files better be under 300mb or you'll have to upload it in separate uncrypted parts.
but really, looking at this whole thing WITH a more realistic as well as professional point of view, 1gb was as ridiculous as those 100+ hours of game play crap.
start cleaning up -_-
(Btw, the op + ed won't go over even go over 15mb)
this lecture was for your own good...... listen to it >_> Rethink your future perspective of anyone ever downloading a rmxp game thats a gig, for that matter realize you won't be able to even host such a thing without forking over money.