Ambassador is an Interactive Fiction game where you play as a (you guessed it!) ambassador. After his father's death, a young king is left with fear and doubt as he struggles to rule a kingdom. To secure the future of his lands, he seeks the aid of the other kingdoms - breaking years of isolationism under his father's reign. The young king entrusts you with the task of visiting three other major kingdoms to form alliances.Estimated Playtime?
Depends on how much / how fast you read. Could be a few hours, though.
This game was created for my Games & Narrative II college class. I had about six weeks to make it, and ended up with the largest project in the class. The goal was to create a game filled with difficult, meaningful choices - they impact your own homeland and the fates of the other kingdoms, as well. Characters and decisions are meant to be morally ambiguous, though gathering information can sometimes unlock more promising paths (well...most of the time).
At least, that was the goal here. Although I'm very proud of how this game turned out (easily one of the largest I've ever made), it was still a timed project. So, it's by no means perfect.
I was also instructed to cut back a lot on the writing, to increase the pacing of the game. So, the text is meant to be fairly to-the-point (a weird experience compared to writing non-interactive stories).
Although the game is complete, I'm still super duper interested in the choices and endings that people get (also dumb protagonist names!). I didn't have a whole lot of time to balance out the decisions, so I'm worried that some paths will be explored more than others.If you play this game, I'd really appreciate comments on this thread (I don't care if you necropost~) and (in spoilers) tell me what choices you made and what endings you got. Thanks!!
I'm ashamed to say that I didn't collect credits for the various resources (namely background images) that I used for this game. I was very short on time with the many deadlines for this project. Still, I'd like to extend a super big "THANK YOU!!" to all of the amazing artists whose scenic art I borrowed for this.
Oh, and Skyrim. In my haste, I used the game's generator to make character faces.
...Pictures were optional, ok. It was the best I could do in that time. ;__;
Click here to download Ambassador!
Note: The game was created in Twine, and thus will be a .html file.
I don't recommend loading it on Internet Explorer, because it can sometimes mess with html/css coding. Though I'm not fully sure what it would do exactly, since I don't use IE.