Estoite Naissance (RMVXA)

0 Members and 1 Guest are viewing this topic.

****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・


Spoiler for:




Quote
In the continent of La'r Ciel, there was a great hero called "Basil".
He had fought off the great evils that had plunged the La'r Ciel continent into chaos with the help of his friends
during that time. Although a considerable amount of time had past, the people of La'r Ciel never had forgotten
the heroics of The Great Hero, Basil nor did they forget his words before he passed onto the next world.

"Estoite"
The word was uttered by The Great Hero, Basil in his every adventure.
There was a boy from a Kingdom called Nakul who had always been fascinated by The Hero Basil, and his name was Arkad.
Arkad had trained hard in the ways of the Soulblade alongside with his sister, Aeris, whom was trained in the ways of
the traditional art of Langnite created by The Hero Basil's wife, Minerva. Langnite is an artform that is related to the modern form of Langnite called Soulblade. Arkad sets off on a journey with his sister, Aeris, to find the meaning of the word "Estoite" and to meet their father in the capital city, Rrine.




Arkad
An earnest boy whom's wish is to attain strength, like
that of the legendary hero, Basil.


Aeris
Aeris, sister of Arkad and is skilled with the Lance.
Known as "The Maiden of the Lance" in their hometown,
The Village of Elpis.


Etoile
Etoile, sister to the renowed brawler Claramae, who
is apart of the "Ahlwan Circle"


Lyudmil
Lyudmil, an apprentice under Wymond and aspires to
enter the "Ahlwan Circle" himself.


Wymond
Wymond, a skilled master of the "Spellblade".
One of the "Ahlwan Circle" and Claramae's equal.


Claramae
Claramae, a skilled user of the hand-claw. One of
the "Ahlwan's Circle" and is Wymond's equal.


Iris
Iris, sister to Wymond of the "Ahlwan Circle".
Gentle and kind, but clumsy.


Unknown Man
A mysterious man whom you met on your travels.


Laufeia
Laufeia, once a member of the "Ahlwan Circle", but
was exiled due to massacring civilians. She is now
nowhere to be seen or known, but it is believed she
still is in the Kingdom of Nakul.


Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:
Spoiler for:


Soon


Spoiler for:
Ookie Panda
Rajawali
FenixFyreX
IceDragon
Aine
vxresource.wordpress.com/about/
Maker Systems - RPG Maker Source
Celianna
artisticdude
http://opengameart.org/content/rpg-sound-pack
Caynez (http://caynez.deviantart.com/art/Pixel-Swords-set-small-pack-433779579)
adrix89
LokiF
Candacis
Ayene
Amysaurus
(http://mintk.blog79.fc2.com/)
http://makapri.web.fc2.com/top.html
sorejanai.blog.shinobi.jp
http://masutyima0.blog.fc2.com/
http://vitamindog.blog68.fc2.com/
https://rmgamematerial.wordpress.com
http://soramani.kagome-kagome.com/
gyrowolf (gyrowolf.com)
http://rxus.digiweb.jp/mate/
Yanfly
Yami
Moghunter
Seiryuki
« Last Edit: July 27, 2015, 11:07:06 AM by AbsoluteIce »
なんでやねん

**
Rep: +0/-0Level 25
RMRK Junior
This game seems great !

*
i am satin die lol
Rep:
Level 96
welcom to hel
GIAW 14: 2nd Place (Hard Mode)2013 Biggest Drama Whore2013 Zero to HeroParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
Keep it up.
Keep it going.
Keep being yourself.
Raw Raw Fight The Power.
:yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B)

***
Rep:
Level 84
puking up frothing vitriolic sarcastic spittle
A quick comment about consistency in your mapping.

If you're going to use the black "top of wall" tiles like this:



Then you shouldn't have that wooden outline around the outside of them. You need it on the inside so it's obvious that the wall has ended, but you don't need it around the outside. It would look a lot better without the outside outline. Does that make sense?

You should be consistent about the style of tiles you use to do this. If you're going to use the black ones (which you should since you're filling the out of the maps with black anyway), don't use ones like this...



... because they look fugly.
My amateur game-development blog is over at this address: http://sorelosersgaming.blogspot.com
Information on my personal game development projects can be found here!
A list of games that I've reviewed can be found here!

My Twitter is here: @Sated86

****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
A quick comment about consistency in your mapping.

If you're going to use the black "top of wall" tiles like this:



Then you shouldn't have that wooden outline around the outside of them. You need it on the inside so it's obvious that the wall has ended, but you don't need it around the outside. It would look a lot better without the outside outline. Does that make sense?

You should be consistent about the style of tiles you use to do this. If you're going to use the black ones (which you should since you're filling the out of the maps with black anyway), don't use ones like this...



... because they look fugly.
Noted. Thank you for your suggestion!   :)
なんでやねん

***
Rep:
Level 84
puking up frothing vitriolic sarcastic spittle
I guess I should add that it's not always wrong to use "top-of-wall" tiles like the ones in the bottom screenshot. I only think that they look ugly in this case because you're going straight to black on the outside: If you're going straight to black on the outside then it's better to keep it simple and only outline around the edges of the walls.

If instead of going straight to black you're going to show the outside walls of the building, that's when it looks better to use "top-of-wall" tiles that aren't just black. For example (the pink is actually black once in-game):

Spoiler for:

Overall though, it's about consistency. I personally think the wooden "top-of-wall" tiles you showed look ugly, but that doesn't mean everyone else will. But they are definitely a different style to the black ones. So pick one style and go with it!
My amateur game-development blog is over at this address: http://sorelosersgaming.blogspot.com
Information on my personal game development projects can be found here!
A list of games that I've reviewed can be found here!

My Twitter is here: @Sated86

*
Rep:
Level 97
2014 Best RPG Maker User - Engine2014 Most Unsung Member2013 Best RPG Maker User (Scripting)2012 Favorite Staff Member2012 Most Mature Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best RPG Maker User (Scripting)2011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best Use of Avatar and Signature Space2010 Favourite Staff Member2010 Most Mature Member
This project looks pretty nice AbsoluteIce. Good luck with it!

****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
This project looks pretty nice AbsoluteIce. Good luck with it!
Keep it up.
Keep it going.
Keep being yourself.
Raw Raw Fight The Power.
:yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B) :yuyu: B)
Awww, thanks guys. Appreciate the support :3<3

Also, made a short video just to showcase a bit of the game.
https://youtu.be/X10yx91V3L8
なんでやねん

****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
Made a new showcase of gameplay for Estoite Naissance, although its still in its early stages. Feedback is appreciated  ;8
https://youtu.be/YlXWVyESQ4g
なんでやねん

*****
The Hero of Rhyme
Rep:
Level 82
( ͡° ͜ʖ ͡°)
2014 Best RPG Maker User - StoryProject of the Year 20142014 Queen of RMRK2011 Best Newbie2014 Best RPG Maker User - Creativity2014 Kindest Member2013 Queen of RMRKBronze SS AuthorBronze Writing ReviewerSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.GOOD!For frequently finding and reporting spam and spam bots2012 Best Yuyubabe Smiley2012 Best RPG Maker User (Creativity);o
title screen is nice :3
I like the faces and expressions
I like how the flowers are animated, but they seem to move a little fast. o.o
The exterior maps look really good!
The sprites are smaller on the world map? Nice! :)
Ooh, I like the island village!
Spoiler for My Games and Art:
ℒℴѵℯ❤


My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]


****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
title screen is nice :3
I like the faces and expressions
I like how the flowers are animated, but they seem to move a little fast. o.o
The exterior maps look really good!
The sprites are smaller on the world map? Nice! :)
Ooh, I like the island village!
Thanks yuyu!
no flaws from the looks of it, doe? :x
なんでやねん

*****
The Hero of Rhyme
Rep:
Level 82
( ͡° ͜ʖ ͡°)
2014 Best RPG Maker User - StoryProject of the Year 20142014 Queen of RMRK2011 Best Newbie2014 Best RPG Maker User - Creativity2014 Kindest Member2013 Queen of RMRKBronze SS AuthorBronze Writing ReviewerSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.GOOD!For frequently finding and reporting spam and spam bots2012 Best Yuyubabe Smiley2012 Best RPG Maker User (Creativity);o
no flaws from the looks of it, doe? :x

Hmmm...some of the interior maps looked a little off, but I can't explain why... The clutter looked good for the most part, but a few of the maps might have needed just a bit more. :]
Spoiler for My Games and Art:
ℒℴѵℯ❤


My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]


****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
Update ;
This project isn't dead!
I've just been really busy
with university
and all that

lol jk i procrastinate at every chance i get

Anyways, reworking on that forest I did a while back ;
Spoiler for:
なんでやねん

*****
A-pow 2015
Rep:
Level 80
2014 Best RPG Maker User - GraphicsFor frequently finding and reporting spam and spam bots2013 Most Unsung MemberSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.a^2 + b^2 = c^2How can I help you? :DSecret Santa 2012 ParticipantSilver - GIAW 10Silver - GIAW 9Bronze - GIAW HalloweenGold - Game In A Week VII
You have two different types of cliff going on and it's kinda weird.
Try using the individual chunks of the round cliffs instead of copying them wholesale.


****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
You have two different types of cliff going on and it's kinda weird.
Try using the individual chunks of the round cliffs instead of copying them wholesale.



Oh wow, I didn't even think of that lol
Thanks Acolyte! :D
なんでやねん

**
Rep:
Level 68
Lirrian Knight
Nice mapping, all locations look nice and cosy.

I always struggle with interiors they always have empty space.

****
Rep:
Level 62
オ・マイ・ゴッド ・㉨・
Nice mapping, all locations look nice and cosy.

I always struggle with interiors they always have empty space.
Thank you!
I try to envision them if they were real life places and try to mimic a lively environment for the characters to live in :)
なんでやねん