Divided Infinity is a story told from the perspective of the universe, it follows a dangerous common element throughout time, and shows what this has done to effect the lives of the people throughout history.
Three separate main casts of characters based in the past, present and future.
Plus other perspectives altogether, the progression system is built from the ground up specifically for Divided Infinity. The story is told freely without being bogged down by a restrictive progression system and vise-versa as the progression system titled (EASS)
is built with the nature of the story in mind.
The gameplay uses a custom side-view battle system built around using various player built combos. STORY
A story spanning many perspectives and areas of time, told before and after death.
it follows a common element throughout history and chronicles it's growth.
From the past, to the present, to the days of the distant future, many lives come to a close as this story marches ever onward.
Filled with themes of humanity, the story proudly where's that patch on its sleeve through and through, with all the good and the bad. PRESENT CASTSullan Miller
Information Shella Sear
Information Gerone Crator
Information Nima Longshore
Information Atsu Aye
Information SCREENSHOTS PROGRESSIONEASS: (Exocosm Anamnesis Shell System)
Individual characters themselves do not level up themselves or gain stats, instead this is done in the form of various "Shells".
Shells are a part of a universal inventory, so regardless of where the story jumps, which characters you control, or even what era of time you're in...the shells will always be with you, and your development of them will never halt. According to the lore, these Shells are formations of human memories that form after an individuals death. More insight into how new Shells are created will come at the end of the demo if you guys want to check that out! More shells will be acquired as the game progresses.
So how exactly does a Shell gain power? Well, when fought with in battle, the Shells gain Shell Points or SP.
Then you can begin learning the skills on each Shell's individual skill web.
Fill in all the skills and stat boosts on an Anamnesis Shell and it will become an Anamnesis Core
. Let's get more into that.
Anamnesis Shells come from a person, they are formations of a deceased person's memory data -- more specifically their desire to be understood by others. Transforming a shell into a core renders this wish fulfilled. But you don't just complete the skill nodes on it's web. Shell Stories
When a Shell becomes complete, its story is unlocked -- these are called "Shell Stories" You will play a whole scenario following the persons life up until their death. It can be of a life highlighting event, or even an overall life story. These Shell Stories have original writers, artists, self contained stories (sometimes) tying into the bigger picture, sometime not. These Shell Stories can also happen all throughout time and you may fall into any country, time, or persons life when starting one. Most have full dungeons, parties, and a whole unique story to complete.
Upon completing the Shell Story of the corresponding Shell it will become a core.
Cores have all their abilities powered up, the person with the core equipped will gain battle quotes from it's character and...keeping some cores on your field character may just lead to some present day resolution for its story. If you're in the right place that is. The full game has a total of 30
Gameplay in Divided Infinity is done in the form of a custom side view battle system, with custom animations to fit inside of that. There are four person parties and members may be swapped out in real time.
Other skills will chain from regular attacks allowing combos to be formed up to the players choice. Original Soundtrack
Complete with a large, original, heartfelt soundtrack to accompany its large story script. Divided Infinity draws the talent of three music Composers from the United States, Sweden and France into the mix. Each delivering a piece to our score that only they could have. TRACK LIST "Christophe Blondel"
00 - The Starsea Of Infinity (Main Theme)https://www.youtube.com/watch?v=J70dy8gyHFQ
01 - The Lost Crow (Sullan's Theme)https://www.youtube.com/watch?v=3R-uhV9so2U
02 - Soldiers Of Infinity (Normal Battle) ~Future~https://www.youtube.com/watch?v=Q-rQyqx1neY
03 - Cry Of Infinity (Normal Boss) ~Present~https://www.youtube.com/watch?v=Hc_0KqPEa5M
04 - Encycle Freelands (Field #1)https://www.youtube.com/watch?v=OSxzYJi099M
05 - Stone Sunset (Cephas Town)https://www.youtube.com/watch?v=9TRexmpVLok "Martin Barreby"
06 - Screams & Echoeshttps://www.youtube.com/watch?v=WVgSNPJ0CC0
07 - Requiem Of The Wolves (Sullan Normal Battle)https://www.youtube.com/watch?v=cA_53-kgrhg
08 - Lux Revelare (TA Boss)https://www.youtube.com/watch?v=N5Ot0Ui1ueM
09 - Heart Of Bronze (Serenity's Theme)https://www.youtube.com/watch?v=xipwB-8djIQ
10 - Sunshade Villagehttps://www.youtube.com/watch?v=KOhvigAYsJo "Real Faction"
11 - Angle Gardenhttps://www.youtube.com/watch?v=ycPXdNIa0C
12 - Bloody Violin (Normal Battle Serenity)https://www.youtube.com/watch?v=-Ty-YpjXuDg
13 - Brilliant Orionhttps://www.youtube.com/watch?v=7uCxBfOCA3s
14 - The Courageous Deerhttps://www.youtube.com/watch?v=zhZrpqKaPkc
15 - Flamin' Toginyehttps://www.youtube.com/watch?v=VS8Tx8fKKmY PLAYABLE DEMOSDemo #1 - PROLOGUE II: The Anomalyhttp://www.mediafire.com/download/b2mtqaqtxxeexry/DIVIDED_INFINITY_
[Prologue_II_Demo].rarDemo #2 - PROLOGUE III: Absolute Point
This is a long three + hour demo and has sprite animations for battle needed before it can release.Demo #3 - Curiosity Shell Story: Amity De Vier
Amity De Vier is a Shell story, it's roughly an hour and a half long, it will be released as a Shell Story demo.Demo #4 (final): Verse I Full feature Demo
This is another long Demo, it will showcase everything in unison working, free use of Four Shells with stories attached, village customization, village heart system, will showcase the first "Anamnesis" Verse which will be common throughout the game and is a pretty well rounded showcasing of Divided Infinity.CREDITSWriter & Director:
Jacob CaroCharacter Designers:
Melody Brown, Matthew Bradley, MimiminMusic Composers:
Christophe Blondel, Martin Barreby, Real FactionMain Programmer: