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Advanced side-view battle system (does not require battlers)

Started by Rikkuholic, December 21, 2005, 08:40:12 PM

0 Members and 10 Guests are viewing this topic.

Neko

http://www.megaupload.com/?d=XOLLNHFM  I just was screwing around testing stuff. so Nothing done on it yet... If you wanna tweak the scripts to make them look cooler go ahead :-P (I cant afford legal version of XP so its the postality =\ )
QuoteZxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens
Pwnzorz'd

BPKS0

Make one in postality my 30 day trial ran out even tho I have paid for it already............ =\


Neko

QuoteZxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens
Pwnzorz'd

BPKS0

Meh nvm I worked around things so I got it up in postality brb
It works fine for me..... I had to replace the actor data tho....... =\ Are u using diff people? If so u will have to name them.... nvm lemme sho u lol


Ok say u have a char set named bob. Your using him with the battle
035-Mage03 U need to save the tileset in paint as 035-Mage03 and import it into the game and use that 1. That would work =\ No problems with any script.


Neko

QuoteZxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens
Pwnzorz'd

BPKS0

Quote from: NekoName the tileset? Dont you think that gets a smidget annoying? XD I didnt do that and it worked fine...
??????????????????? who said nething about naming a tileset... u said it wasnt working and asked if I could help.....


Neko

I dont know.. Im so confused XD I renamed the people to Zolandor on battlers and character and it didnt work. Im prob. not understanding you. Im not that good at english =[ Sorry

No help? =[ Sorry for being bad at this
QuoteZxmelee says: I FUCKED A CHICK GEEZ
Neko says: I doubt it was a girl
Neko says: Was "she" working the corners?
Zxmelee says: Well, I was lying...
Zxmelee says: but, oh man. They were all over me
Neko says: With a few bucks
Neko says: That hapens
Pwnzorz'd

Rikkuholic

Quote from: Lavatai tried it out,and i like it,the only problem is that when i get into a battle with an imported enemy and error comes up stateing that it's not in the character folder,fine,i fixed that but when i tried to battle it again,it worked but it was only a little square of the enemy -.- is there anyway to fix that?

Easy. Import the Spriteset to the battlers folder and assign it to your enemy. Lol, read the first post.

TommYJET


dwarra

Quote from: TommYJETHey very nice script bro!!! Good job !

He didnt make it >.>

myriadeye

This is really great... just 1 thing. I got the bottom thing that usually shows up in battle (the one that shows your HP, SP, and so on) to go away, but now I want the HP and SP to appear over the characs and/or monsters in NUMBER form as well as bar form... how do I do this?

Sorry if this soundish extremely n00bish.

Ammom

Where teh hell does all teh script go?
I am sort of new to entering scripts, and I'd rather not mess this up, so if someone could tell me, I would be most appreciative.

sam_9000

THIS SCRIPT IS EXACTLY WHAT IVE BEEN LOOKING FOR!
IT WORKS FULY WITH ME!
WOOOO
GJ MATE!
could ya pm me/post the script?

Abruption

PM me if you need a website/ forums for your game. I MAY charge depending on what style you want etc. More than likely won't though.

_________________________

Abruption

Quote from: sam_9000THIS SCRIPT IS EXACTLY WHAT IVE BEEN LOOKING FOR!
IT WORKS FULY WITH ME!
WOOOO
GJ MATE!
could ya pm me/post the script?

soorry for double post

Dude just open the project on your own RMXP
PM me if you need a website/ forums for your game. I MAY charge depending on what style you want etc. More than likely won't though.

_________________________

VWarrior

Wow! Thats awesome.

Could someone tell me how to get rid of the default battle screen character status display?  With it onscreen, it blocks the characters toward the bottom of the screen.

EDIT: Well nevermind, problem solved.  Is there any way to control how the characters move when executing a skill?  Like if i'm using a skill that involves a melee attack, is there I way I can make them walk all the way up to an enemy like when doing a normal attack instead of them that just moving foward a tiny bit and stopping?

VWarrior

Well I guess i'll bump this to help it get attention.  Does anyone know a way to make it so a normal attack would behave like a skill with this script and the character won't go all the way up to and enemy and attack them?  The reason I ask is because some of my character's basic attacks are shooting guns and I don't want them to walk right up to an enemy and shoot them.

kornchik

ok, i know im gunna sound stupid and probably get flamed for this,
but im new at it, i cant seem to get it to work...
i copied and pasted the script, incerted it above 'main',
imported my character as a battler and when i tested it it said there was a problem with line 30...
i know its probably something really stupid and small, but  ihave no idea what to do!

Yeah, thats me. Yeah, for real.
"This isn't God" Marilyn Manson

DarkAngelX

I saw people saying that it looked like they're floating ..
This is how to make them less-floatingg
Export the characterset of the enemy and edit it with some program ( Keep it simple and use paint :-) )
Cut the sprite of the enemy where he's looking to  the right , then copy it .
Open a new paint , paste it there and save it'on your desktop or wherever u want
then import it in the BATTLERS map ..

Create a new monster and as picture , select the monster u imported
Then create a new MONSTER GROUP and only select the monster u imported =)
then save it ... 

:)

any way to make the battle screen behind your hero's facing the monsters?
Watch out for: HaloOfTheSun

Arrow

Just use a blank battler. (it should be listed as (none) in the database.)

:)

Quote from: arrowone on October 12, 2006, 02:31:54 PM
Just use a blank battler. (it should be listed as (none) in the database.)

ahhhh? total noob (yes i kno that name is overused) im asking because i have a cool idea and want to make it but suck with scripting.
Watch out for: HaloOfTheSun

:)

Quote from: Nouman6 on October 12, 2006, 10:32:42 PM
Quote from: arrowone on October 12, 2006, 02:31:54 PM
Just use a blank battler. (it should be listed as (none) in the database.)

ahhhh? total noob (yes i kno that name is overused) im asking because i have a cool idea and want to make it but suck with scripting.

i want to show the hero's as well as the people they are fighting just want hte camera to be zoomed out behind the heros showing everything.
Watch out for: HaloOfTheSun

Arrow

OH. Well, What I would do is get a battler that faces away from the screen, and then whenever it needed to move, make each frame of your battle animation have a hero disappear event in it, with the moving set up as an animation. Then, it looks like they're moving when they need to be.

NOW I HAVE A QUESTION!

If I want to make people use skills without taking that extra little step forward, what do I do to the script?

darkelementwars

side view for xp?  well, there goes my one reason to still use 2003.
My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."