RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[Solved] Common event item problem

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 24
RMRK Junior
Hi guys.
I cant find any tutorial on how to use item in common event ;; I hope you guys can help me with this.
This is what i got so far
http://imgur.com/a/pTuNX
« Last Edit: October 06, 2016, 01:31:53 AM by yuyu! »

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Zero to Hero2013 Biggest Drama WhoreParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
Is there any reason you need it to be a common event?
What you have there should work fine, what is it doing wrong?
&&&&&&&&&&&&&&&&

**
Rep: +0/-0Level 24
RMRK Junior
When I choose the key, it just said " I need a key ". It doesnt open the door. ;-;
Ah thank you for reply in this post, Im graceful ^^

*
The Hero of Rhyme
Rep:
Level 83
( ͡° ͜ʖ ͡°)
2014 Queen of RMRKProject of the Year 20142014 Best RPG Maker User - Story2011 Best Newbie2014 Kindest Member2014 Best RPG Maker User - Creativity2013 Queen of RMRKBronze SS AuthorBronze Writing ReviewerSecret Santa 2013 ParticipantFor taking arms in the name of your breakfast.GOOD!For frequently finding and reporting spam and spam bots2012 Best RPG Maker User (Creativity)2012 Best Yuyubabe Smiley;o
Is it possible that the "door" variable is not setting itself to 23? If you pull up the debug menu while playtesting (F8), it should show you what that variable's value is.

A nicer way of using items is setting up a "select key item" event (assuming your key is a "key" type item). It will store the variable of the key item you select, and you can run a condition to check if the player has selected the item ID of the key. I'm not sure if this is what you wanted, though.

(Unless you already set up "select key item" in another event and are checking for it as a common event?)
« Last Edit: October 01, 2016, 05:19:12 PM by yuyu! »
Spoiler for My Games and Art:
ℒℴѵℯ❤


My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]


**
Rep: +0/-0Level 24
RMRK Junior
Well I cant do the F8 you say tho ;;-;;
This is what i got :
Door : http://imgur.com/a/LYCUI
Item : http://imgur.com/a/1VwCR
Region ID : http://imgur.com/a/HLccf
I hope you can help me with this, I really want the player choose the item from menu.
Thank you >w<

*
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Rep:
Level 96
&&&&&&&&&&&&&&&&&&&&&&&&&&&
GIAW 14: 2nd Place (Hard Mode)2013 Zero to Hero2013 Biggest Drama WhoreParticipant - GIAW 11Secret Santa 2013 ParticipantFor taking arms in the name of your breakfast.
Unless there's something fancy you're trying to do, I think you're over complicating this a bit.
You really only need a conditional branch and a switch.



&&&&&&&&&&&&&&&&

**
Rep: +0/-0Level 24
RMRK Junior
 Yes. I've try those and now I want to make it more fancy - upgrade it a lil bit lol
Do you think it possible ?

**
Rep: +0/-0Level 24
RMRK Junior
OMG I just realize how stupid I am..
Thanks you guys I find out the problem ^^