Main Menu
  • Welcome to The RPG Maker Resource Kit.

[Solved][MV Plugin Request] Custom Sprite Animation

Started by Acolyte, November 01, 2015, 12:19:21 AM

0 Members and 1 Guest are viewing this topic.

Acolyte

Shaz has a plugin here that takes care of handling sprites with more than 3 frames. The problem is, I'd like to be able to specify an idle frame within the sprite sheet.

For example, I'd like to have a sprite sheet with 9 frames per row, with the first frame being the idle, and the next 8 frames being the walking animation.

Sorry if this isn't very detailed. I'm still kinda strung out on painkillers from my nose surgery. .-.

yuyu!

Quote from: Acolyte on November 01, 2015, 12:19:21 AM
Sorry if this isn't very detailed. I'm still kinda strung out on painkillers from my nose surgery. .-.

Everything OK? :( You needed another surgery?

[Spoiler=My Games and Art]
ℒℴѵℯ❤


My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]

[/Spoiler]

LoganF

#2
There's an example, I think, in that thread but Shaz says it would be better served as a separate script (as I'm sure you know).

I may give this a little look into. I've got a few ideas on implementations, but I've not done much scripting on the graphical side of things.

If you have an example spritesheet I can work from, that would be great. Feel free to PM it to me.
(Why do I always feel like it's the end of the world and I'm the last man standing?)

modern algebra

#3
I have been working on converting my Extra Movement Frames script with these features in mind and it is almost done, but it would be great to see a version from you too Logan. My implementation is pretty clumsy.

You can find some examples of the sprites she is talking about here: http://rmrk.net/index.php?topic=50047.0


modern algebra

Alright, I finished my version of the plugin. It is here: http://rmrk.net/index.php?topic=50452.0

There might be some errors, so please test it out for me :)