This is the village included in the demo, which I'll be uploading sometime around November. The numbers indicate how many people live in each location, each and every one of these have detailed and unique personalities and histories, as well as a treasure trove of side & main quests. It is possible for the player to interact with everything, either through examining or using specific tools & objects. There's an estimated six hours worth of gameplay and dialogue in this one specific area, with only one full hour complete, (assuming you know exactly what to do).
The village is still a major WIP, obviously.
So far there are only 20 planned interiors, but concepts for more, including secret and quest related areas are underway.
Despite it being incomplete, I'm happy to finally have the courage to move away from the rtp completely and focus on my own style.