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You're allowed to change anything you want, as long as you don't do these two things-

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2. Open the script editor



EDOT: Does anybody know how one might store "EXP required for level up" into a variable, or at least how to display it in a message?
« Last Edit: September 04, 2013, 10:40:41 PM by Lord Stark »
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EDOT: Does anybody know how one might store "EXP required for level up" into a variable, or at least how to display it in a message?

Can just grab the information from $game_actors. Then you can use \V[n] to display the variable in a message.

Code: [Select]
# X - The numeric value for the variable.
# pos - The numeric position of the actor in the database.
# level - the numeric value of the desired level.
gv = $game_variables[x]
gv = $game_actors[pos].exp_for_level(level)
« Last Edit: September 05, 2013, 02:39:14 AM by Exhydra »

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

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Rep +260

At the rate of +1 rep per 3 hours, this will only take 777 hours.
Or
32 days.

Let's do this.
« Last Edit: September 05, 2013, 03:46:54 AM by Lord Stark »
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Exhydra is now one of my favorite members, ok
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New battle system~

NOW! Monsters stop when-
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new award: best easter eggs, every game should have an easter egg of pizza in it somewhere to qualify for it
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FFFF am I really going to have to do this.

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Depends on who you're askin..

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Put me back on the list please, my ideas didn't work out XD

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I've been attempting to work on my idea/game, but Ive got plenty of shit to keep me down and distracted in my personal life right now.

I'm not out of this thing yet, though. :determined:



Also, Rekios:

*If using VXAce, the character generator off-limits.

We decided that it was an unfair advantage for anyone using VXAce, because it has access to thousands of character possibilities, due to the generator.
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Until I'm stabilized in my current job, I'll have to put this on hold.
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We decided that it was an unfair advantage for anyone using VXAce, because it has access to thousands of character possibilities, due to the generator.

...well, shit.  :'(
Keep me signed up, though.  I want to do this  :P
« Last Edit: September 08, 2013, 10:26:02 PM by Rekios »

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mine is still chugging along
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beep beep i'm a jeep
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Just a question, it means you can create  new database entries as well right?
We can also use the extras that you can get on preorders? Am I allowed to edit a faceset and just take a 96x96 faceset and put it in the picture folder?


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Yes, you can. It's just new writing, basically.
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All seems legit, but not sure what you mean by this last part:

Am I allowed to edit a faceset and just take a 96x96 faceset and put it in the picture folder?

You mean edit it the image itself? Or just cut it into a 96x96?
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Pretty much like, Open Faceset in Editor, Just take ralph and make it into a 96x96 image and save it in picture folder.


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Ohhhhhh.

Hrmmm...I *think* that would be ok, but someone please correct me, if I'm wrong. :p

As long as there is no actual editing to the image, just splitting them up seems to be fine. I think.
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no recolors or anything like that. Just...crop XD


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But....but... you said I couldn't separate the icons.

:baww:

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I still think this -

You're allowed to change anything you want, as long as you don't do these two things-

1. Open the resource manager
2. Open the script editor

is the easiet way to explain the rules.
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But....but... you said I couldn't separate the icons.

:baww:

Wait, did I say that? D: Sorry about that, I've been dealing with a lot lately, and I haven't been very attentive around here in a while. Thanks for catching that, though. :p I'm afraid I completely forgot what the ruling on that was and I can be a little inconsistent. ;9

Sorry, Nessiah. ;9 I'm going to have to go back on my word. I'm afraid I was in a bit of a hurry when I said "yes", and had other things on my mind. I mean, I would let you guys get away with it, but I'm getting WAY too confused with all these questions. Or, at least, it would require more discussion to allow cropping the images. I don't know. This whole thing is getting a little out-of-hand for such a simple concept.

I think it's so much easier to just go by what Lord Stark says and leave it at that:

You're allowed to change anything you want, as long as you don't do these two things-

1. Open the resource manager
2. Open the script editor

I guess the only exception is the title screen.
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Ummm.... 

I want in.
:tinysmile: