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[Resolved] [RMXP] Help with the tent interior mapping

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I just...suck so hard at following the map instructions @_@ Can anyone give me a hand, or even better, a map?

http://rmrk.net/index.php?topic=19900.0

That's the tileset I'm using.

Thanks for your time.
« Last Edit: August 21, 2013, 01:40:03 AM by meiko_suzuki »
Game in the works:
The Adventures of the Generic Hero(ine)
Gameplay: 20%
Mapping: 10%
Characters: 80%
Events: 30%
Ways to Die: 30%
Cliches: 65/192
?? ??
PROFIT!

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I don't see what you mean, I got it to work perfectly. and got carried away and remade the tent myself.


Unless your referring to the Transparency problem then just click the materials button click the tile-sets folder and click import take yourself back to the tile-set and click the green color to be transparent and the one set of tent tiles color to be semi transparent.
Final Statement: I chowder5lock am a dipshit and MA is a pretty cool dude.

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Clarification: I mean the actual mapping itself, as in making the map. Sorry for the confusion!
Game in the works:
The Adventures of the Generic Hero(ine)
Gameplay: 20%
Mapping: 10%
Characters: 80%
Events: 30%
Ways to Die: 30%
Cliches: 65/192
?? ??
PROFIT!

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Everyone... Actually Everyone hates me :)
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Uhm... Dedication and practice... That's the only real advice anyone could give you. Unless you hire a mapper to help you. But most aren't cheap or free.
« Last Edit: August 20, 2013, 01:14:04 AM by crow5derlock »
Final Statement: I chowder5lock am a dipshit and MA is a pretty cool dude.

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:facepalm:
Crow, why would you take the time to map something and then refuse to explain what you did?




A and B are the back of the tent.
C is the front of the tent and should be partially transparent with a star passability setting.
D is the side pieces. They're apparently one pixel off the grid, so you'll want to fix that in an image editor of some kind.
E is the little top bar thing.
F are the side bars, and G is what you use to fill in the gaps of the bars.
The floor should be self-explanatory.
Does that clear things up?

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Unless you hire a mapper to help you. But most aren't cheap or free.

Wait. People hire other people and pay them to map RPG graphics for them?

What sorcery is this...?
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...I lol'd at you, yuyubabe. And yeah, that makes it so much easier! Thanks! I was sitting there, thinking, 'wth, where does this go? THAT DOESN'T BELONG ANYWHERE NEAR THERE.'

Much gratitude!
Game in the works:
The Adventures of the Generic Hero(ine)
Gameplay: 20%
Mapping: 10%
Characters: 80%
Events: 30%
Ways to Die: 30%
Cliches: 65/192
?? ??
PROFIT!