Well I readed it so far and the most things I allready get told and seen it myself.
But the bug where the Chest are allready opened up didn't anyone noticed.
Polish
-The windowskin is colorful. Does not fit with the font color, though...
> Well I inserted a font that must be installed before starting the game the first time and there was a file named "How To Install", were I wrote it down.
-I like how I'm walking on clouds, but I'm confused about what those bridge things are.
> I didn't know how else I can show the player, that there is a passage to other clouds. Maybe some small smoke clouds would be better.
-The maps are a bit too spacious, and seem a little unsuiting with the pony graphics. Snowdrop's character doesn't fit well with the background images. The coloring conflicts too much and its hard to see her, as well as the graphics being a different style altogether. Some of the faces don't match some of the other faces.
> I didn't got the time to make every costume graphic myself. I allready used only bases and edited them, the most aren't so in the internet.
-I don't really think the music fits, especially in the classroom scene. It's a little too cheery, and it kinda makes the scene a bit creepy.
> Well I will change this classroom scene music, but the other I think wasn't that bad.
Playability
-I wasn't really sure what to do in the game. The game progressed in a strange way, usually by me doing something random (such as walking across and standing on some random cloud).
> I wanted, that the player starts exploring the world, like it was done in Two Worlds. But later there will be a clear storyline in it, when you leave Cloudsdale, but there was
unfortunaly the end of the demo.
-There were a lot of scripts, but nothing that I was able to use in the short demo. I think the creator spent a little too much time collecting scripts, which can be a dangerous downfall. There were no mechanics that really stood out to me.
> Well the videolink should explain it.
Ingenuity
-The conversations are a little awkward. By that, I mean how snowdrop and primrose randomly start talking about sad stuff for no reason. Then suddenly, I'm out on a journey. I don't even know what is going on with the ponies in the classroom, saying that snowdrop should...kill herself? Whoa. I wasn't quite sure what was going on. I'd say its pretty low on originality, because it was a game made after a tv show.
> The video explain much again and will explain, why she saying the sad stuff, if you clear this bonus scene shown in the Video, by the way it's the GIAW version, becaus I use a
new battle engine now, because the old one was kinda buggy. The next point it only depends on the start of the short story, because at the middle point of the movie you
start to guide the way things happen. I will post the original video here:
http://www.youtube.com/watch?v=do6RDSwaWek Entertainment
-It was too short to be drawn out, and it wasn't really frustrating to play. All I really did was watch a bunch of ponies talk about how sad life is.
> Just look at the video below.
Comments
-It needs some work, but I know you only had a week to work on this.
> Yeah, this was my major problem, by the way it was my very first thing I ever made with any RPG Maker for Windows, the last one I used was RPG Tukool 2 for the SNES. But
here is a video that shows, that there was normally about 2 hours+ of gameplay in it:
http://www.youtube.com/watch?v=Vm8U02Y16dA