It does feel forced in this, but I don't want a big thing telling me who I am at the beginning of any game, really. Its ok to be someone different as long as it isn't the games driving conceit. When I read the description of a game, if it starts with "You play as a..." and that "a" is just a human, then what follows usually doesn't matter to me. Of course there are also two types of games, one being the immersion/storytelling type, which tries to put me in the action and relay some sort of storyline experience, and then there is the "chess piece" type game, where the characters and world are just abstractions of pieces on a game board. This would be like Binding of Isaac, for example, where it doesn't matter what the actual stuff in the game is, its just about a little thing who can fire in 4 directions, moving from room to room hitting other things and looking for upgrades.
This is a huge simplification, yeah, but its still there just below the surface. Anyway, like I said, the actual character in the game that I'm playing as doesn't make a big difference to me, because I'm still looking at the whole game through the lens of my personal experience. Its not even a conscious thing. It happens automatically, and for everyone, too. Not just me.