I want to use Yanfly's CG Gallery (there is a lot of hand-drawn, western-style art and animation used) in this game (well, really, I want a mostly-functional complete game I can then market out to interested parties talented in scripting and composing music to complete it and make it an original commercial project--I want this project to be an accurate representation of what I want the game to be.)
Anyways, the problem I'm having is, of course, I'm not using YEZ, so while I'm 99% sure there's a way to make it work (I am no scripter), I'm not sure how to word a script call to call the gallery scene through an evented menu option in Main Menu Melody.
I tried using this script call:
$scene = Scene_CG_Gallery.new
...but I get this error:
ArgumentError occurred while running script.
wrong number of augments (0 for 1).
I was basically copying what I'd seen other script calls using. I admit I have little understanding of what these actually do. I'm attempting to improve, even though I don't plan on becoming a scripter any time soon (as an actor, I know that it pays to have understanding of what it is that scene designers, ect. do, so it makes sense that I should understand more about scripting), but I am stumped on this one.
Is there a script call that can bring up the gallery or am I way off base?
EDIT: EURG! I'm a moron. Forgot to attach the script for the gallery. It is now attached. Sorry.
EDIT 2: I should mention that I won't be able to check this site in a couple of days. I'll be returning home where there is no internet connection. If I could get an answer within the next couple days it would be most helpful. Hey, at the very least, I won't be able to bother anyone here with my n00b questions for at least a few weeks.