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[VX] Quest Journal Config

Started by game_guy, June 13, 2010, 12:55:25 AM

0 Members and 2 Guests are viewing this topic.

game_guy

Alright...programs probably I'd say 75% done. I really want to finish this but I just haven't been in a programming mood lately. Anyways its almost done and I'm sorry for the delay. Oh and you no longer have to click Save Quest to save the data. Any data changed causes automatic saving. d(^_^)b

Also I was thinking about applying a ribbon to the GUI. You know the gui stuff you see on microsoft word and whatnot. If you guys agree lemme know.

kitten2021

Quote from: game_guy on April 05, 2011, 06:09:27 AM
Also I was thinking about applying a ribbon to the GUI. You know the gui stuff you see on microsoft word and whatnot. If you guys agree lemme know.

I think it would make it look cool, but what ever makes it less of a hassle for you works, too. :)
"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

game_guy

Alright. I started completely from scratch again to incorporate the interface. Now don't be too worried. I'm caught up and actually still a little farther. I've decided to give you guys an orgasmic preview of the hawt interface.

I've attached it. :3

pacdiggity

That is one sexy interface. Just wondering, what OSs would be able to run this? I assume not Mac OS (exe file?), but XP?
I'm assuming your building it for Windows 7, no?
it's like a metaphor or something i don't know

game_guy

Building the program with C# .NET 2.0. It should run on Windows XP or higher as long as you have the .NET 2.0 Framework. Which nowadays most everyone has anyways so you don't need to worry about that.

pacdiggity

Ah, of course. Thanks for the clarification. ;)
Looking forward to the release!
it's like a metaphor or something i don't know

game_guy

Alright so I finished the Icon Selector and the Color Selector. I just need to finish up the Objectives manager and create the code generator. Man programming is so fun. <3

Nakuto Inaru

I'm still a little confused on how to use this.... Do I just replace the Quest Journal Script with this one? And what do I need to do to set the quests up via eventing? Help soon would be appreciated.

game_guy

Yea just replace the quest journal script. I'm not too familiar with actually using the script. You'll probably wanna post questions in the actual thread for the script.

On a side note, this is almost done guys. All I have to do is finish Script generation. Probably a week at most. Busy with school ya know.

kitten2021

Quote from: game_guy on April 07, 2011, 04:50:41 AM
Alright. I started completely from scratch again to incorporate the interface. Now don't be too worried. I'm caught up and actually still a little farther. I've decided to give you guys an orgasmic preview of the hawt interface.

I've attached it. :3

That is a beautiful interface; it makes it look very professional and everything, very nice in-deed GG.
Off Subject a little: BTW, I hope the schooling thing is going good. Thanks for taking your time out of that for this... :)
"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

Sir_Reaver

Quote from: game_guy on April 07, 2011, 04:50:41 AM
Alright. I started completely from scratch again to incorporate the interface. Now don't be too worried. I'm caught up and actually still a little farther. I've decided to give you guys an orgasmic preview of the hawt interface.

I've attached it. :3

WOW TRULEY AMAZING you took one of MA scripts and made it easier then it already was
this program looks clean and simple to use
JUST AMAZING
I M AMAZED lol ;D

game_guy

No update other then I realized I screwed up the icon picker really badly. I entered in algorithms that only supported 16 icons by 16 icons, basically the default sheet. Found this out when I loaded up a much larger sheet, sorry guys. >.<

But I would like to request something, if anyone has the config, could you upload it so people can still access the older version until this babys done. School shouldn't be in the way anymore, gonna fix the icon picker, and finish up the script generator.

Also another thing, when you generate the script, it will generate two scripts. The config, and the base script. You will delete the quest script you currently have and paste both of the scripts into your game. Now everytime you go to generate, you will only replace the config. I find it a bit redundant making everyone replace the entire script even though only the config has changed.

kitten2021

Glad to hear schools done for you for now. :)
Can't wait for it! :3
"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

game_guy

#38
Guess whats been released? Quest Journal Config build 1.0.0.0! I've edited the first post with screenshots, info, and download. Also, MA PM'd me and version 2.0 is coming out soon for his quest journal, I'm working on development plans for that one as well.

Please test the program in anyway you can and post the errors or bugs you may encounter. Thanks guys!

EDIT:
Uploaded build 1.0.0.1. Had a minor GUI flaw in it.

modern algebra

The new GUI is beautiful! Great work game_guy!

yuyu!

Wow, I love it! Congrats on this, Game_guy! =)

[Spoiler=My Games and Art]
ℒℴѵℯ❤


My Artwork Thread

The Lhuvia Tales [Current]

Ambassador [Complete]

The Postman [Complete]

The Wyvern [Complete]

Phoenix Wright: Haunted Turnabout [Complete]

Major Arcana [Cancelled]

[/Spoiler]

game_guy


pacdiggity

That's amazing, g_g.
loving the... stuff you're doing.
it's like a metaphor or something i don't know

game_guy

Anyone have any suggestions? I plan on having a right click for the list of quests, save to file options for the scripts, anything else?

kitten2021

Down-right beautiful, GG.
A few requests:
1: Is there any chance it could be made to go full screen?
2: Maybe include a walk-through guide on how to use the engine... (Happy to write this up for you)
3: A clear explanation as of to how to get your portion of the 'Quests' section placed into the actual script. Upon using it for the first time, it took me a very long time to understand what to do with the script and where to place the quest information... (Happy to write this up for you)

Side note:
This... Is.... BEAUTIFUL! I am so thankful to you, GG, and Modern Algebra for these two irreplaceable script/engine for RMVX. Thank you, very, very much. My game will come along a LOT easier now; I can't wait for further updates to come and will continue to help out as much as possible. :)
"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

kitten2021

#45
Sorry to double post, but I am getting an error when I attempt to launch my game now. I have included an image of the error and the place in the script it takes me to when I open it.



When I remove the option to have a key pressed on the field, I now get the following error:

"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

game_guy

You should write those up for me, that'd be great. Development for Quest Journal 2.0 however will be a long wait. I have finals coming up in 2 weeks and I'll most likely be studying hardcore like.

Anyways glad you guys enjoy it, if you can Kitten write those guides up, I'll place it in a help file and pack it with the program. I'll try and make the window stretchable I guess.

kitten2021

Be happy to write the first one, but apparently, I'll need to wait on the second one seeing as to how I'm having issues myself... :/

Side Note:
Best of luck on the finals!!!! ^^ *two thumbs up*
"If you see it, it is not truly there. If you dream it, it will never appear when you waken. If you love it, it will never leave you. Love him... Though he is not real and though you may never see him when you awaken tomorrow." ~ Sorceress of Gaida, Quote from: Eriscadia - The Fall of Nations
http://rpgmaker.net/games/1352/

game_guy


game_guy

#49
Hmm, I can't seem to figure out what the problem is.

Is the error in the generated config? or the actual script.

EDIT: Odd, I can't seem to reproduce this error. Try recopying all the scripts.
You do have all three scripts pasted in right>