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[2k3] Touhou Fantasy - Page 17
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[2k3] Touhou Fantasy

Started by Xenomic, March 21, 2009, 12:28:26 AM

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Xenomic

Wait, what....that...doesn't make sense. The enemy is in there on my end o.O

jq1790

Also...When exactly did Minoriko, Shizu-whatever her name is, and Hina get there?  And where'd Kanako go?  There was nothing showing any of that oddness...

Tested again, still no boss fight, so you know.  Strange...  Did you check to make sure you called for the right enemy code or whatever in the event?

Xenomic

Whaaaaa???? Ok, something screwed up badly...very badly...lemme go take a look...

Xenomic

Ok....when did it happen? Before going in? During the scene? After???

Xenomic

Beta4 Alpha v2.0 version: http://www.megaupload.com/?d=WCIDXLY2


Yes, this lets you go to the end of beta2 without any issues (as far as I know). Also fixes Gravity bug, which was fatal to the game! For those of you who have experience this bug (related to HP constantly dropping), the bugfix can be found in the Human Village, at the entrance in the north side. Also patches up Debug Room more so that people can test things out more.

Tera611Espada

Beta version 2.0?

Gravity Bug?
HP constantly dropping?
Patch up the Debug room?
I wonder what happened...?
We were all newbies at first (Low Level), Then we suffer, We became greater as we fought (Mid Level) and now then we stare in the face of the end of the world! (High Level)

Xenomic

#406
Beta4 Map and Event Patch: http://www.megaupload.com/?d=IEAHUXF1


Note that this will be the main uploaded thing for now. Some animations will be added in later, but that'll be at the very end of everything!


EDIT - Another bug fixed. New patch uploaded.

hazamukara

*downloads*

Thanks for the upload :)
Unfortunately still busy at finals =="
Will be able to play your epic game on wednesday (--,)

( ゚д゚)ο彡゜ Meiling! Meiling!

Tera611Espada

We were all newbies at first (Low Level), Then we suffer, We became greater as we fought (Mid Level) and now then we stare in the face of the end of the world! (High Level)

Xenomic

I am also currently thinking of revamping the Blue Magic list. Or at least adding more in. If anyone has any suggestions, feel free to add them in. This is the current Blue Magic list:


Flare Breath
Flare Star
Flame Stone
Salamander Shield
Ice Storm
Diamond Edge
Judgment Bolt
Lightning Orb
Heaven & Earth Press
Six Earthquakes
Wind Sickle
Tsunami
Dragon Bullet
Pandaemonium
Paschal Moon
Chaos Drive
Doomsday
Poison Mist
Pollen
Ink
Gathering Oni
Offense Down Omega
Defense Down Omega
Death Lance
Fireworks
Scarlet Weather Rhapsody
Flare
Freeze
Bio
Bioga
Heal
Aura
Full-Cure
Holy
Shadow Flare
Drain
Drainra
Drainga
Meteor
Ultima
Mighty Guard
White Wind
Nova Storm



And before people ask, the following Blue Magic spells are being used by other people~

Chocobuckle is being used by Keine.
Lifebreak and 1000 Needles are being used by Alice.
Self-Destruct, Gravity, Gravira, and Graviga are being used by Utsuho.


I'm...sure I'm forgetting SOMETHING but those are the gist of those.

Xenomic

http://www.megaupload.com/?d=M02HM174


New update patch. Goes up to the end of the first trip of Blazing Fires for certain (I have yet to check past that). Also, Suika and Yuuka are both back now, and as the optional Remilia fight.

Xenomic

http://www.megaupload.com/?d=GA7RUN74


Fixes error with Wriggle event, so there's a bugfixer for that now. Still need to fix Myouren Temple event for without Marisa so...

Xenomic

So, here's a few things I've been thinking about doing:

First and foremost, stat limits. I'm thinking of making 255 the MAXIMUM stat increase naturally for each character, and to keep it at 255. I'm sure I can do this by having a parallel process running in the background to keep stats from going above 255, but I'm not sure if this applies to equipment bonuses as well or not...reasoning behind this is to give monsters a fairer chance of doing damage with physicals than they are. I don't like having to have to set a monster to 999 attack in order to do 500 some damage. Not good enough for me! And I don't like having absurdly high stats on anyone really (mainly due to it would make Keine ridiculously overpowered in the game, another reason why I'm thinking about doing this). What do you guys think?


Secondly, EXP values. I'm not sure how to do these anymore. I'm not talking about the "per level up" EXP, I mean more with the EXP earned from battles. I think so far in the game, EXP values are TOO high and can result in easy level ups. Early game areas would end up being a prime source of leveling up with no effort, which is something I DON'T want to have happen really...anyone have any suggestions for this? Sidequests/missions that will be installed later are supposed to help with gaining EXP and Yen but...


Thirdly, Level 5 Death is FULLY functional in the game. Hurray! Though I dread of thinking of doing Level 2 Sleep, Level 3 Petrify, etc.


Next, I am thinking of adding a Reverse spell to the game, though whether it'll be Blue Magic or an ability for Sakuya, I do not know yet. It will function as a status reverser. Positive statuses become negative and vice-versa depending on the status. For instance, Poison would become Regen, Venom would become Regen/MP Regen, Slow would become Haste, etc. Granted, not ALL statuses will be prone to this. And this is meant to target EVERYONE in the current battle as well.


And lastly, Flare Star I'm thinking of making it like its FFIX counterpart, in which it'll do damage equal to target's level x50. I think that would work well enough, though it would become non-elemental but oh well~


Beta3 segment is completely done now as well, and am currently working on the real part of the game (beta4). I will also be installing new command abilities and animations into the game at this point, and SDM's revamp as well as possibly Misty Lake's revamp. Quite a bit of work going on here, but it'll be worth it in the end.

hazamukara

*offtopic*

20K Views ftw! XD

( ゚д゚)ο彡゜ Meiling! Meiling!

Tera611Espada

Making all stats limits to 255? (Not HP and MP of course)

That's going to be a hard one to keep up with and plus... Making sure equipped items that does not exceed
that limit? That's going to be a nearly impossible thing to do if you ask me...
We were all newbies at first (Low Level), Then we suffer, We became greater as we fought (Mid Level) and now then we stare in the face of the end of the world! (High Level)

Xenomic

Nah, equipped items are allowed to let it go passed that. I meant as in NATURALLY, they wouldn't go pass that value, but I decided against doing so right now since it would be a hassle. I'll just have to make Keine's stuff really hard to find and/or expensive to use.

hazamukara

Checking everyday this thread if there was an update .-.
*prays* ~_~

Anyways~
I watched some of your video in youtube(Touhou Fantasy) the old ones, I love how they evolve, what I mean is, your work from the scratch until it improves a lot. @_@

You're teh man! XD
If you successfully finished this Touhou Fantasy, it would be a great hit! @_@

( ゚д゚)ο彡゜ Meiling! Meiling!

Tera611Espada

Quote from: hazamukara on April 15, 2011, 06:06:03 PM
You're teh man! XD
If you successfully finished this Touhou Fantasy, it would be a great hit! @_@

I have to agree on this... "it would be a great hit!" is a tad small "Greatest game made longer than two years..." Is the word I would use for this particular game.
We were all newbies at first (Low Level), Then we suffer, We became greater as we fought (Mid Level) and now then we stare in the face of the end of the world! (High Level)

Xenomic

And finally....it is HERE!

Beta4 Release Video:

[yt]http://www.youtube.com/watch?v=Zctab1kl2_s[/yt]


Beta2 (required now for patching): http://www.megaupload.com/?d=D3F6WY42

Beta4 patch: http://www.megaupload.com/?d=63MSJLT7

Beta1 Music: http://www.megaupload.com/?d=4VISYH9U

Beta2 Music: http://www.megaupload.com/?d=PM5LY6MD

Beta3 Music: http://www.megaupload.com/?d=IIE6G9LW

Beta4 Music: http://www.megaupload.com/?d=2RMERDNE

CommandFTP (Needed to run the game): http://www.megaupload.com/?d=DG56BAP9


Still hoping that I get some help on beta5...lots of things need done (since no older maps will be used, so lots of new mapping. Hoping for a good mapper here), and personally, I grow tired of working on this project (2-3 years is a long time to work on this...). Granted, I'm 50% done, but that's a long ways yet to still go....anywho, any problems/feedback/whatever, do let me know here~


First post will include all of this as well. Also, a special text document will accompany this beta (read at your own risk, as it does contain some spoilers!).

Xenomic

#419
http://www.megaupload.com/?d=03RJOEI0

Fix patch fixes a coup0e bugs. Do let me know of any other bugs!

Aurelia

Why mah Meirin is Earth-based ?(???|||)? She is pure rainbow awesomeness!!!
Heheh neat concept you have there. Imma downloading this nao (^ ^)o
I support \\(>O<)b




hazamukara

Just got home from Vacation~
Woot! FINALLY! Just in time that I've just finished my MMD Video!

GONNA PLAY PLAY PLAY~ <3

And oh, if you're curious on what I've just made please watch it!
It was FRESHLY RELEASED a minute ago.

http://www.youtube.com/watch?v=z_esRv61ntE

*downloads* <3

( ゚д゚)ο彡゜ Meiling! Meiling!

hazamukara

#422
Hmm... [Sorry for double posting]
When I tried of the provided saves in the file I've tried this one



then... I tried to walk and walk until I go on battle mode, after that a battle came up and...
the result is..



P.S.

When I tried lvl 4 save or something, the error didn't showed up. soo that means..(I guess) only on a certan beta has an error on it @_@

( ゚д゚)ο彡゜ Meiling! Meiling!

Xenomic

Wait, did I accidentally put in one of my files or something? Cuz those should be ignored. If not, then you shouldn't have any issues going in there normally (if that's to Misty Lake). o.o

Xenomic

http://www.megaupload.com/?d=9UUN8XDB


Missing song from beta4. Hopefully I didn't miss anything else >_>