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I found a cool ABS

Started by xeph, July 20, 2007, 06:42:35 PM

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tSwitch



FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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xeph

so many post in 1 day dont know why my awsome abs for 2k3 in tuts place was turned down

Knight Rider


tSwitch

well, it doesn't help that the majority of people who customize their games to this extent look for scripts first and eventing second
(they see scripting as an easy fix, and eventing as actual work)

Quote from: AlienSoldier on July 21, 2007, 03:06:15 AM
Is it a surprise to you?

keke


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

xeph

Eventing is easy a couple 100lines for a abs isnt bad then its just copy and paste=)

tSwitch

yeah I know, it's much easier than scripting
if I can avoid it, I don't script, but if it needs to be scripted, then I go for it


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

xeph

If you have patience you can do anything with eventing

tSwitch

yeah, but at some points, it is simpler to script it


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

xeph

Yeah the only thing i can script is a thing wear you bump into and event
if its variable set to 2 it battles id 2 in troops

modern algebra

Almost true.

No matter how hard you try though, you won't be able to display a Hero Name that the player entered using Enter Hero Name without that one little (tiny) scriptlet.

(In an HUD for example or another event system where you cannot use Show Message command. Obviously, you can use \n[actor id] in a message box).

There are a lot of things you can do with scripts you can't do with events, but events do enough that you can easily make a great game with events alone


I like eventing more than scripting anyway. Much easier to debug.

xeph

#35
you can make hero name display above messege when you talk make a picture with the hero name on it=)Edit:oops didnt read your post properly
if you guys dont mind can you join my forum?
awakened.freehostia.com/index

tSwitch

he didn't mean that
he meant a custom name, in an HUD as he gave the example

not over a message


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

xeph

Make hud by events=) oh yeah from enter name input  :P

tSwitch

yeah the HUD can be done, but the custom name can't be displayed on the HUD with only events


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

xeph

i heard some guy say you cant do damage display by events (for event abs)
Thats nonsence!!just make an animation with numbers =)

modern algebra

yeah, damage display is easy. Just split the variable and use show picture. To make it fancy, You can make it float upwards with move picture.

Some things are impossible, like modifying the major features like message display (i.e. letter-by-letter systems, AMSes, etc...) and some things are incredibly tedious, but you can do most things with events. It's just often easier with scripts.

Knight Rider

Quote from: BECKY1111 on July 21, 2007, 03:50:21 AM
i heard some guy say you cant do damage display by events (for event abs)
Thats nonsence!!just make an animation with numbers =)

making a HUD system on event is easy....just use pic and variable

modern algebra

yes, it is very easy, but my point was that if you allow the player to choose the name, it would not be possible to display the name the player chose. Well, it would be, but even if you limited character input to 6 letters, it would be like 2000 conditional branches to check every possible combination of all possible letters.

kami130

Now, im not sure but couldn't you use the end event processing command to kill the monster unless you wanted it hidden, but personally i dont like to use too many switches
Current project. GAIA
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xeph

im buying a translater so i can translate the spanish
theres a tutorial on it.. An its not swicths its self switchs

Knight Rider

it uses self swiches and variable.....but the tutorial really helps you on doing this ABS so you can do it how you want...

ddgrimm

If this can be converted---into english

Knight Rider

i just need to know the excat language (this is spanish but from another place) so i can translated

ddgrimm

Yeah, I tried to use Babelfish, but it didn't do it probperly!!

xeph