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Screenshot Thread

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heres some of mine:



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That tower seems structurally unsound, but I like the idea :P

As for the pyramid, the front looks great, but the sides are not well defined in the way they rise.. It looks kind of weird, but maybe I am just not seeing it properly because it is in events layer.

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The tower is supposed to be an axe but the sword style should fit better, and the pyramid i just need to make it look like is from the front of a mountain...

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Some new screenshot from me:D



A failed try on a ship. I hate the tileset. Thank god for tutorials^^

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The levels are nice, but I really doubt anyone would build a ship with an exterior like that. :P Water resistance much?

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Could you explain what you mean Reives? I couldn't understand what you said :-[

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Things that fly and things that float are built specifically to move forward and point the direction that they need to go. In other words your ship is not designed to point with a tip in the direction it will go. Notice how a missile has a tip and an aeroplane has a tip as well? Ships have tips to cut through the water making them hydrodynamic. So they cut through the water instead of shoveling through the water.

Having a point will split the water to the left and right, allowing for less resistance from the water.

  /\
 /  \
/    \

Instead of

 ____
|       |

Having a tip is like the ship only has to push 1 meter of water... having a square front means that it has to push 15 meters of water instead of the 1.
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

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Things that fly and things that float are built specifically to move forward and point the direction that they need to go. In other words your ship is not designed to point with a tip in the direction it will go. Notice how a missile has a tip and an aeroplane has a tip as well? Ships have tips to cut through the water making them hydrodynamic. So they cut through the water instead of shoveling through the water.

Having a point will split the water to the left and right, allowing for less resistance from the water.

  /\
 /  \
/    \

Instead of

 ____
|       |

Having a tip is like the ship only has to push 1 meter of water... having a square front means that it has to push 15 meters of water instead of the 1.

There's a tip like this   
  /\
 /  \
/    \

In the other end of the ship, but you can't see it. Maybe I should move those things to the tip instead.

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If it has a tip at the front the back is rather fat. So it's like dragging a hammer through water.
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

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In fact, if the tip/head is at the other end, the resistance would be worse than going the other way around, heheh.

@Aliensoldier:
Love the shape of that tower; looks almost futuristic.

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Okay, here's the whole ship.

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not bad, even if i find it difficult to make a ship with the RTP tileset...

@Aliensoldier:
Love the shape of that tower; looks almost futuristic.

Thanks!  ;D
Here's another one of mine:




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This is a map that I have been working on.


It's not done yet. Doors are missing, and there's no civilians.

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That town looks great. The tower looks even better.
community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html

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This is a map that I have been working on.


It's not done yet. Doors are missing, and there's no civilians.

I'll give that a 9/10, and how did you have the Ship and Port Town Tileset together? I asume that you took both Tileset and put them into a big one, no?

That town looks great. The tower looks even better.

thanx  ;D

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Yup. I merged them together.

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Using some of Inq's tilesets a while ago.






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@ Irock
Those maps looks awesome! 10/10, anyway where did you get tileset?

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@ Irock
Amazing! 10/10, and those maps looks like medieval-like to me... I think i know where you got it.

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Here's some shots of a short game I'm making out of sheer boredom.









As you can see, I'm trying to get people to change their "views" about RMXP.




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I don't know how you guys feel, but the mode7 looks horrible to me.

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I don't know how you guys feel, but the mode7 looks horrible to me.
Agreed.

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I don't know how you guys feel, but the mode7 looks horrible to me.

Same here... though it was cool but looks weird...

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I kinda like mode07 personally, but the current scripts for it are too unstable to be persistently used. It's somewhat of a refreshing effect, although bad mappings kinda ruins it (speaking in general, not at anything specific).

That's the first time I've seen it used in an interior though. Reminds me of claymation for some reason, hahah - the room looks like a mini-stage made with folded paper. :>

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Here's some shots of a short game I'm making out of sheer boredom.









As you can see, I'm trying to get people to change their "views" about RMXP.
Reminds me of Paper Mario and Paper Mario Thousand Year Door.

anyway where did you get tileset?
http://www.rpg-palace.com/
« Last Edit: January 11, 2008, 05:53:25 AM by Irock »