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[XP] Landofshadows Resource center

Started by landofshadows, January 17, 2006, 05:08:15 PM

0 Members and 1 Guest are viewing this topic.

Zylos

Uh oh, looks like someone has been uploading too much porn to their Photobucket account again.  :o

This is one of the times necroposting is a good thing, so don't worry about that. We'll see if we can get a hold of LOS and get him to sort things out with his Photobucket or perhaps find someone who has downloaded all of these images and can edit his post for him.




landofshadows

Zylos,

I haven't reached my limit at Photobucket, it really is annoying me...

Account:- 70MB (13%)

Here is the link to the Account:- http://s178.photobucket.com/albums/w267/legendofthefallen/
(You might want to download all the RPG related stuff and upload it to the resource store as each month Photobucket send me this Email and then block the images in my 13% full account ???)...

QuoteAttention legendofthefallen

You have exceeded the 10 GB monthly bandwidth limit on your free Photobucket account.  As such, your image and video links have been temporarily disabled.  Your images and videos have not been deleted but will be reactivated on the 21st of the month, when your bandwidth usage resets to zero.

If you'd like to re-activate your links right away, you can upgrade to a Photobucket Pro account for FREE by clicking on this offer. 

http://www.trialpay.com/stores/photob/pro?tid=6rGU1k1
*Free Trial Pay offers may not be available in all areas.

With a Photobucket Pro account you get unmetered bandwidth, 25 GB of storage, removal of advertisements in the account, and premium support.  Pro accounts are $24.95 for a full year -- just a drop in the bucket, but by accepting this offer you get it for FREE.

Click here
http://www.trialpay.com/stores/photob/pro?tid=6rGU1k1  to upgrade now and keep your images and video clips active!

Thanks!
Photobucket

____________________________________________
Photobucket.com - http://www.photobucket.com

I have just gone through the account and removed any images that may be causing issues with bandwidth... But to be honest I haven't a clue why Photobucket are being so retarded...

LoS
 


My RMRK Wikki:- http://wiki.rmrk.net/index.php/Landofshadows
Make a Donation for my Resource making:- https://www.paypal.me/landofshadows

21stbreakdown

Haha! I love the gallows and guillotine you got up there, cool stuff, and real unique too, i give you kudos :)
Boredom entertains me.

skaraflame

I frickin' love em. Question though.
All the medieval charsets... how do I animate them?


Weavile

Nice ones! Could you make an rtp styled hexen centaur?

WeirdGameMaker

#155
really cool sprites and battlers :D
and the rest is good to but i like the sprites more ;p
my weirdness is in a good way,isn't it?

skaraflame

These are great and all, but how do I animate the charsets? like, so they're moving but in the same place...


WeirdGameMaker

my weirdness is in a good way,isn't it?

skaraflame

Quote from: WeirdGameMaker on December 05, 2010, 07:00:55 PM
put both stop and move anim on
Sorry, I'm a complete n00b with advances stuff XD. Where do I do that from?


Grafikal

In the event. Take a look around the event window and tick both boxes on. :facepalm:

skaraflame



skaraflame

Sorry if this is a double post, but how do I stop it from looping?


Arts & Crafts

Man, totally jacking these for a game bruh bruh...


Don't worry, your credited, not like it will ever get finished :D


<Skanker> Fairy talks about asses in 9 sentences out of 10

modern algebra

Quote from: skaraflame on December 05, 2010, 10:27:19 PM
Sorry if this is a double post, but how do I stop it from looping?

If? How could it not be a double post?

Anyway, just use a move event on the event and turn stop motion off.

skaraflame

Quote from: modern algebra on December 05, 2010, 10:44:08 PM
Quote from: skaraflame on December 05, 2010, 10:27:19 PM
Sorry if this is a double post, but how do I stop it from looping?

If? How could it not be a double post?

Anyway, just use a move event on the event and turn stop motion off.
Doesn't work.


modern algebra

Yes it does. Are you sure you applied it to the right event and not the player.

I even just tested it, though I was positive beforehand. Assuming we're talking about the same thing, it absolutely works.

The only reason I could think of for you that it wouldn't work is that instead of checking the stop animation box, you had turned it on through a custom move event. Just to be sure you're doing it right, I attached a screenshot and circled the way it should be properly done. If you do that, then a move event will definitely turn it off.

skaraflame

Wait, so if I uncheck them two boxes, what do I do next?
I want to make the timberman chop the tree down, but it loops through one line over and over ._.


modern algebra

Well, for those ones, where it takes the whole sheet, all you really want to do is check the Direction Fix box use a move event to do the rest. The move event should look like this:

Change Graphic: Next Frame
Wait: 4 frames
Change graphic: Next frame
Wait: 4 frames
etc...

until finished with the whole sheet.

skaraflame



WeirdGameMaker

Quote from: modern algebra on December 06, 2010, 12:02:19 AM
If you do that, then a move event will definitely turn it off.

umh...why when I tick them both my event moves and when I only tick the move anim.(so no stop anim.) it just stands still and is not moving?
my weirdness is in a good way,isn't it?

Grafikal

I think one of them moves the event around the map, and the other animates the event regardless of if it's moving around or not. If you check them both, that just means that the event will be animating and walking around the map depending on the default walking path you've given it (if any). I could be wrong, I haven't used XP in forever though.

So if you have Move Anim. ON and you didn't give the event a walking path it'll just stand there and not do anything. You'll only see it animate when it takes a step to the next tile during it's path (which you didn't give it).

WeirdGameMaker

my weirdness is in a good way,isn't it?