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[XP] Landofshadows Resource center

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I pretty much make every kind of resource there is for RPG Maker XP.

(I have started a new thread to list only the resources 100% by me)

These I have made using what comes with the RTP package, in way of edits, combining or custom builds.

I always take on board requests for Resources, I am not keen on doing Fan game graphic's... But have done some previously.

(SHOULD NONE OF THE BELOW APPEAR DUE TO BANDWIDTH, click this link:- Here is the link to the Account:- http://s178.photobucket.com/albums/w267/legendofthefallen/ )

Auto tiles:-
Spoiler for:
Here's some I done for Snowy area's:-



I made these too just to make mapping simpler:-


Animations:-
Spoiler for:
Symbols of the vodiac / Heavan and Hell

Summon Darkness - Call Fourth of Scarifical Babies

Summon Earth - Earth God (Nasty looking jolly green giant)...LOL

Ice Summon - Ice Godess

Water Summon - Water Godess

Fire Summon - Fire God

Storm Summon - Storm Godling

Holy/Light Summon - Angel of Light


Icon's:-
Spoiler for:
Weapons

Slicer

Short Spear / Javalin

Ribbon Spear / Javalin

Spikey Stick / Rake

Throwing Star

Magic Spear / Javalin

Long Spear / Javalin

Blood Sword

Long Sword

Serated Sword

Blood Letting Sword

Chain Sword

Lance Sword

Ice Sword

Fire Sword

Skull Cracking Sword

Leather Whip

Nunchaku

Pocket Knife

Hook Sword

Dragon Sword

Metal Tounge

Anti Fire Armour

Anti Strom Armour

Bronze Armour

Chain & Plate Armour

Golden Armour

Platinum / Silver Armour

Spiked Armour

Storm Shield

Fire Shield

Platinium Shield

Gold Shield

Earth Shield

Bronze Shield

Dragon Shield

Storm Helm

Spiked Helm

Platinum / Silver Helm

Horned Helm

Hell / Fire Helm

Golden Helm

Dragon Helm

Dark Helm

Bronze Helm

Bronze Boots

Common Boots / Winkle Pickers / Spiked Shoes

Fire Boots

Golden Boots

Icarus Boots / Winged Boots

Leather Boots

Storm Boots

Platinum / Silver Boots

Bronze Gloves

Dragon Gloves

Fire Gloves

Golden Gloves

Leather and Chain Mail Glove

Platinium / Silver Gloves

Rusty / Old Gloves

Spiked Gloves

Storm Gloves

Dragon Blade

Metal Tongue item

Water Staff

Fire Staff

Earth Staff

Dark Staff

Storm Bow

Spiked Bow

Silver Bow

Mixed Metal Bow

Cupid Bow

Golden Bow

Fire Bow

Bronze Bow

Killer Bow


Items

Red Potion

Purple Potion

Pink Potion

Green Potion

Blue Potion

Red Mushroom

Green Mushroom

Gold Mushroom

Brown Mushroom

Aqua Mushroom

Broken Rose

Orchid /Lilly

Flowers

Leaf

Cannibis


Normal Staff's

earth staff

water staff

wind staff

fire staff

light satff


more powerful versions of the ubove staves:

earthquake staff

tsunami staff

lightning staff

flaming staff

holy staff


legendary staves:

typhoon staff

power staff

explosion staff

psychic staff


super legendary staff:

all elemental staff (not light)



Sprites and Battler
Spoiler for:
Some new Additions to my Resources:-

Freemasons (Dressed in Masonic clothes).


Peelers (1870 'aprrox' Police officers, England)


Tree's and stuff:-




I was asked to put this Sprite on a Horse via PM (Not sure who made the sprite, but it's Fighter04 with a different head):-



And here's what I have done:-







Cave Dragon

Coastal Cave


Mountain Cave


Octopus


A Chunky Firey haired Knight



Skipping Kids



Best way to animate them is:-



Witch Burning.





White Hoody Dude



A few Re-Colours and a new Crowd Set:-






Dark Main Dude



Lumber Jack



Baby Spiders





Mamma Spider





Hang Man


Gallows (Leading up and Hanging)




Celtic


(I made the Gallows using the Mine Town Exterior, and the Wagon Sprite set.... It only took me about an hour or so, if you have been looking you may have notice the image update about four times as I done each row of animation.)

OK.... Drum Roll... I have done the Head Chopper Thing... Made again using the Wagon Sprite and Mine town tile set... And I used bits from the Gallows I Made...

Guillotine





Sprites to go with it:-







Decapitator


Koi Carp


Spirit Orb


Animated Crowd


Drak Knight




Small Crab


Distrortion of Faith


Contorted Monk


Deformed Grunt


Winged Horse


Lancer on Horse


Bolo (Army type guy)


Red Lancer / Red Knight Battler


Red Knight on Horse


Tradder on Horse


Wolves




FunGuy


Rock Giant


Tri Barbed Runner
 

Giant Eagle
 

Window Skins
Spoiler for:
Japan Landscape


Angel Swords


Pirate - Window Skin


Flower - Window Skin



Titles
Spoiler for:
Battle Axes

Dragon


Tile Sets
Spoiler for:


Music

All I have posted I have made my-self...

(Made using Original version RPG Maker XP)

-If you use any of my Resources please Credit me- [landofshadows aka Steve Giles @ ]www.rmrk.net]
« Last Edit: March 17, 2012, 07:38:31 PM by modern algebra »
 


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Dark Knight on a Hourse... a Jouster.... It took me a fair bit of time...
 


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Thanks For Coming
Thats pretty cool, 7 /10

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... Ta... Mate !!!...

I will post more here as and when I make em... keep the fourm Tidy n stuff
 


My RMRK Wikki:- http://wiki.rmrk.net/index.php/Landofshadows
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(it's too cool for your un worthy eye(s) but have a look any way-
http://i12.photobucket.com/albums/a217/shinobininja/uib.gif

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whoa you guys are seriously talented. Great Stuff!
Co-Webmaster of The Gaming Alliance

Thanks to TheRaven off of The Players Guild.
R.P.G. Fan Game Status
[--TLOZ: Fierce Entity--]|||||||||||||||||||| - 3%

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Dark_Prince - Pegasus Saga
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Nice very nice.  Keep up the good work.  Thanks for sharing them to the community.

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MANMACHINE
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God of Dicks
The dark knight battlers I like, however I think the character sprites are very tacky.

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these are great!
(it's too cool for your un worthy eye(s) but have a look any way-
http://i12.photobucket.com/albums/a217/shinobininja/uib.gif

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Cheers people... GilgameshRO have you loaded them into RMXP ? They animate very well when they walk... or do you mean the in battle sprits ?...

I Have seen the two you have put unp, a guy with white hair and an alteration of the main sprit... they pretty good, but no better than mine...  :P
 


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I just tested them in RMXP so I can report accurately on what I find wrong with these character sheets.
   
   Lets start with the first one, the dark knight on foot.  You are correct that he animates fine, but my complaints for this one are about the looks.  On the front view, his hands and some other parts of his armor are redish for no reason.  On the side views this also happens, though only in part of the hand/arm.  For the back view, the cape isn't aligned right. Its too far to the left and looks rather akward.

   Next, the mounted dark knight; again the red armor problem appears... I don't know what program you used or how you attached the cape but I imagine it is related to the process you used.  The lighting of the helmet shifts akwardly in the front view, but otherwise, compaired to the other views, animates relativly well.  For the side views... When he is going left the way he leans forward and moves around while he rides doesn't really look right. And this time the helment distorts strangely, getting smaller and larger.  In the right view he looks a little more natural aside from the way he moves his legs. It makes it look like he is trying to walk while riding the horse.  The helmet distortion shows up in this animation as well.  The back view is argueably the worst.  It at least stands out the most.  The cape is still unaligned, which isn't surprising as I imagine you just used your on foot sprite.  He jerks around back and forth while you move, and it looks just terrible.

   And lastly, the catgirl sprite.  For starters, the hair coloring is just ugly.  You should try to add more contrast, and perhaps pick a diluted yellow that looks more natural.  When transitioning from side to front or back, it hardly seems like you are looking at the same character due inconsistancy with the things on her head (Ears I guess).  The animation is weird from all sides except her right.  She seems to wobble back and forth a tiny bit from the front and from the back, and again her head seems to shift a bit, probably because how you created them.  The head should be consistant between frames, or else it comes out akward.  When she is walking left there is a little twitch in her step, though after the front and back animations you hardly notice it.

   Please don't take this as a personal attack, I just don't think anyone wants to use buggy sprites.  I am not saying my sprites are perfect. In fact, they are far from it.  I noticed a few things I plan on going back and fixing after I posted them.  I just thought that I should point out the errors in your sprites, many of which you probably noticed yourself, so that you may go back and fix them, or take them into account and make better sprites in the future.

   The battlers on the other hand, I think are pretty cool, though battlers are certainly not my area of expertise.

(And sorry to correct you, but that isn't really an alteration of the main sprite (Arshes), however this is not the topic to discuss that in.)

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Nice... one... I did not notice the errors with the Girl... But the Man on the horse I kepted getting clipping of his helmet appearing on the other frames... For some reason you get a slightly larger area to work with when walking right than you do walking left.... The Movement of the Rider when walking Up I wanted him to bob about... Its kinda hard not to get jolted about on a horse... same with the legs, I wanted it to look like he was Spurring the hourse... But I don't like the Left Animation (I may be able to fix that...)

The red tints, are odd... Not sure how I picked them up, I did save the PNG's as Interlaced, may be that done it.... I will revise them today at some point... The Cape I think looks OK... Not bothered if its slightly off, I bet no Knight gets dressed in front of a Mirror...LOL

The cat Girl needs a little work transition wise from frame to frame... Again when going left... Odd... And she does look almost diffrent in every frame... But I did pretty much create her from scratch, used Fighter 07 as a Temp...
I may make the hair a different tone...

Thanks for the constructive comments... TA !!!... I made all 3 in one day, may be I should slow down and make them look better in future... Quality not Quantity....
 


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Very nice!
I'll use them in my rpg if you don't mind?  :)
Started RPG making once again!

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To avoid the clipping problem you could just make the whole thing bigger, allowing more area for the sprites, however then you'd have to deal with lining them all up properly again, which can be a real pain in the behind.

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Course thats what there for !!... Glad you like em...

Ill wait a bit though...I will revise them later....
 


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I have now made her hair nicer to look at, and adjusted the graphic to move and transist better... Infact I have Updated All the images now....
 


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Made One Ethnic Warrior also... need them for one of my Islands....





I know he is from Street Fighter (Battler image)... but I did add a new Tabbard thing and change the colour of his Shorts....
 


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Nice, keep up the good work!

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Brilliant stuff :).

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I like your new guy, although he is a little unstable when he walks. I also have some minor complaints about the coloring, but he looks fine in game so its really no big deal.

I went ahead and realigned him for you so that he walks smoother.

You should try to pace yourself when making character sheets, to make sure you get it right. You should also keep testing them as you go, to make sure the movement animations look right.

As for the other ones... I don't really see any significant change. Are you sure you re-uploaded them?

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Yep try deleting your cookies... or refreshing your screen about 8 times...


Many thaks for lining him up for me... (I did however play with it for ages... I went to place Event and then looked at eash frame was centre of the select box.... you don't think that on some versions of RMXP the alignment differs do ya ???
 


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I don't think it differs on each version... Heres what I do: I always have a blank project called "Testing" where I test out scripts and stuff. I just make the main character use the sprite I want to test, and walk around. You'll usually notice any errors.

I just deleted my cookies. That did the trick.

I think the catgirl looks MUCH better, and you fixxed the side view jerkyness, however I still see a couple problems. Firstly, shes still a little wobbley in the front and back views. The head is consistant in the front view now, but theres a little weird shifting in the side views. Also it is inconsistant in the last frame of the back view, probably because you just flipped the whole head when you should have just flipped the pony tail thing. In the left side animation, because you probably just took the whole right side and flipped it to make the left side, she has her with her legs open in the first frame (which should be the last frame) instead of her just standing, which looks rather akward in game. (You also did this in your most recent character.) And lastly... Well, I don't really know why this happens... But, at least for me, in game it cuts off the bottom of her feet for the back view. This occurance is rather odd because her feet are there in the actual image. If it isn't just me with this problem, I'm not sure how you should go about fixing it. In most char sets the character is a couple (ussually 2) pixels above the bottom. Yours is all the way at the bottom. Perhaps changing that would fix it? I'm not really sure.

I'm glad to see you fixxed the red stuff on the dark knight. I'm not sure I like the new cape coloring however. I think it looked better before. The cape is still unaligned... its too far to the left on the back view.

I still see the same image for the dark knight on the horse. Did you change that one too?

Anyways, I hope this helps.~

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Ta mate... They are much better than they once was... I am pretty happy with them now...

Here's The next one...

ITS GONE !!!

Its a Small Crab, made it for the Seaside walk area... I don't much like the Big Scorpion Graphic...

I found the probelm, When I Export, and take into Photoshop, it auto crops to the edges of the image... I have to respace them !!
 


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I really love the crab! A little wobbley again, but much less noticable or important then in a person. I think I'll probably even use this one...

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Glad, you like him !!!
 


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