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hireing mercenarys

Started by Feltorn, December 19, 2006, 12:41:55 PM

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Feltorn

Hi, this is my first tut, in fact its my second topic! but anyway I thought I'd share a thing I use in my game where you can hire mercenarys to fight beside you, heres how its done.

1. first creat an actor, name him/her 'mercenary' and set there base level as something higher than one, give them some weapons and set the weapons on 'fix' so you cant equipt or un-equipt them.

2. creat a common event and call it 'mercenary go' or something and set it to parrelel process, put a conditional branch, leave the 'else' are blank, now put 'Actor - mercenary - state - knockout - remove actor mercenary from party'.

3. now put an event somewhere, I suggest in a weapons shop but it doesn't matter where, put a conditinal brantch, set as 'actor - mercenary - in party - set move route - this event - octapacy 255' and in else put text like " you can hire me for a mere 50 gold" or something then show choices 'hire' or 'dont hire' under 'hire' put a conditional brantch, gold is - 50 or more - deduct 50 gold - add party member mercenary - text "the mercenary has joined your party" else - text "you dont have enough gold".

there now you can hire mercenarys  :)

tell me if this helped you in your games or not, I need feedback

P.S excuse my spelling, I'm a lazy Aussie so put up with it  :P
piss me off and I WILL eat your face! you can count on it!


Currently working on - Haze of darkness

feildmaster

Nice tut. I had used a different way of doing that but your's sounds easier. I think I will integrate it into one of my games when i restore my DB of my server... i got nothing now besides my game i am working on now...
----Current Games working on----
--Rage O' Delusion - Overall Percentage Finished : 4% -- Expected release... Unknown
--The Other Dimension - Overall Percentage done : 1 - Expected Release : No time soon...
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Feildmaster Productions
Made By One Man Run by the Same...
Making Games for Everyone...
Oh yeah, and everything else web based
For a charge... Of course...

Sthrattoff

Well...
You think more than me.

But let me give some advice.
Under "hire" case, you should add a conditional branch to know if you have enough money...
Symphony of Alderra : Memoirs of Life

Storyline : 200% (Overimaginatives)
Scripting : 100% (At last...)
Eventing  : 100%
Mapping   : 0.125%