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[XP] 'Nocturne Gospel' (Abandoned)

Started by Karo Rushe, December 18, 2006, 02:04:11 AM

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Karo Rushe

& yet another update .  .  .  >___>;;

Added Soul Reaver's Animated Opening in the "Download" link, unfortunately, not the Download itself, but the youtube link >:p

Feedbacks on it would be appreciated.

momomannu

i just remembered ive played a game on ps1 called soul reaver x] lookin foward to this soul reaver :D ;D ;D ;D ;D ;D ;D ;D
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Karo Rushe

 :facepalm: There was . . . already a game titled Soul Reaver. <sigh>

Not like it matters now anyways. :p

:x On news: Due to laziness & well, trouble making the resources & such, I might limit the exploration on Towns & Certain Areas, Instead, the player will go on a separated Windows of the location he is & chooses the area he/she wants to visit, think of it like . . . Ar Tonelico & (if you've been paying attention to Ming's updates) Celestias Ferrum.

Also, the gameplay might be <sigh> limited in some puzzles & mini-games due to said system & if you're the type of person who despises long talks . . . . Soul Reaver may not be for you, The game now uses a similar Visual Novel-like scenes, where the player's decision affects the party's thoughts on the main character, not to mention it also affects the Player's Partner/Heroine, most of the scenes, will (not final) look like a Visual Novel's system ingame. (Mainly because I'd have to edit sprites for many expressions & it gets tiring working over & over again).


Also, 2 new features to be added (probably, I'm still thinking) would be the so called "Topic" Event & the . . . well, "Dream World" Events.
These two work similar, but in a different way >:x

The "Topic" Event system is just an average conversation, in which the player interacts with one of the Characters from his/her party by looking up for "Topics" like items around the world, these events will only be unlocked either in a savepoint camping, Town Inn or Headquarters, these little events, althou some might be . . . (to you guys) boring, they actually raise the chances of your little heroines to fall for you & to even unlock those porn scenes which I know you all want and love the most. :p Can't let you guys have those scenes that easily, which comes Part 2:

The "Dream World" systems, takes more of the "Visual Novel" Concept, the player chooses one of the Heroines and both go in a "Role-Playing-Like-Game", ;3 With each raising that Girl's value to the Main Character even higher, not to mention some skills can only be obtain from this events. :x Unfortunately, it requires a certain Value or "Trust" towards that specific heroine to go "deeper" into each episode. Althou it sounds like boring, the "Dream World" actually creates a different storyline that has nothing to do with the main one, so you don't have to worry about missing details, since I realize that you will all start to panic if something from one girl's dream world is discussed & the player gets lost. (lol). One can obtain from this Events New Skills, Weapons, Armors & Items and the chance to strengthen the bond between the Main Character & the Player's selected Heroine (& your precious "scenes" ;P).

Also note, that once the game is release, there are also some NPCs which you can also activate these Topics & Dream World Events & get your precious Scenes too, but your gonna have to be careful as it can . . . quite get your partner (depending thou) quite angry >__>;; & lower her value.

Also, what does this mean? Simple: You don't have to worry about been caught playing Soul Reaver & suddenly one of those "Scenes" comes out, you'll have to make a lot of work if you want those scenes.





:| Well, I guess that's that for what's planned & to also find & capture Ming when I see him, that is, when he's free thou . . . <__<||||


:x Ah, also, soon I'll have a steady "storyline" & the characters up there with new userbars for support :| along with *finally* the website itself.

monkofevil

That's amazing!
Just got through like 3 visual novels...
::)

It looks like you're combining a Final Fantasy XII/Mass Effect message system, which should be a very interesting spin on the standard Visual novel thing.

Karo Rushe

D: I haven't played Mass Effect, thou I have seen some scenes from FF12, I don't quite think they'll be alike at all. <___<

monkofevil

Sorry, that needed more clarification.

I meant that there is an AMS in FF12, used for one of the sidequests. (Sandalwood chops quest, if you're curious...) It highlights some of the text, noting you of it's importance, and it remembers the words that we're highlighted, allowing you to bring them up in conversation with other characters later.

Mass Effect does this pretty much all the time.
(It's also just a Kick-Ass game... ^_^)

Karo Rushe

In that aspect then I can say they're similar.

Teovak454

When is the release of the game because i'm so gonna download it.

Karo Rushe

There's no release date yet.


When I do decide to believe it's ready, I'll Update the entire thing, it just takes patience.

sithlord999

Ah...did you still want those music tracks looped? Haven't talked to you in awhile because of school getting in the way. lol
I SUPPORT:



Karo Rushe

Quote from: sithlord999 on September 04, 2008, 02:17:35 AM
Ah...did you still want those music tracks looped? Haven't talked to you in awhile because of school getting in the way. lol

D: I still want them (lol)
:x But I am glad to see you back, ermm, even thou this sounds like a welcome back post >__>;;

:-X I can say, that, I just got a new CMS for the game working on here . . . D: Still not completed, but It sure to blast brains off, I'll get a new screeny of it later thou :p


Karo Rushe

#386
Here's a sneak peek on the Menu System for SR:

The Menu Screenshot makes it's official Appearance!
  :ninja:
[spoiler]
[/spoiler]

Removed screenshot & the Menu itself from Soul Reaver itself

Karo Rushe

 :mad: Just for the sake, I'll start learning scripting in order to enhance Soul-Reaver's gameplay department (lol).


:-\ Ah~ to script, it would be an awful fun adventure (& a headache)

Falcon

DAS, don't triple post. Do it again and the flames will start.

Karo Rushe

 :-\ Then do I have to copy-paste the above post & put edit along with the updates every time?

I'd do so then.

Falcon

#390
Double posting should only be used to revive your topic for an update. There's no excuse for triple posting.

Cleaned up the topic.

Karo Rushe

Nessi, I just remove the image & the script(from the game & computer) itself, If that's what you're waiting there for.

Daniel Otterbach

This game's looking cool! Any chance of it being finished anytime soon?
:dalton:

Karo Rushe

A Mock-up of the New Menu System:



It's just a wip thou, but, :x I really am looking forward to building it in the future.

Code Geass

ah, it looks too hectic XD

well, from the looks of it though, it's still eventable at least, not sure about play time, no one's ever really evented that, but I think you can do it with the timer thing, location thing too, but it should be possible, everything else is just normal evented menu stuff.

people who are experienced with 2k3 would especially know about that, I'm not completely familiar with it though, good luck with it, looks like it could be fun.

the text though, seriously, don't do it with that weird fog thing, just make it all one color or border it or something, it's impossible to read x.x it's plain terrible.

other than that it looks pretty spiffy


Karo Rushe

From what Falcon told me, (not to mention, that's just the Menu itself, there's still the other parts) it's an Advance CMS, :/ as it ignores the Window's class, if you haven't notice, it doesn't use a window skin >.>;; Not to mention, each part is in a way, colorful. <shiver>

:x Thou it's possible . . . probably when I'm at Falcon, Blizzard & Zeriab's level thou >.>;; (&, I haven't putten the Battle System mock-up, as breath taking as it is in my opinion, :x I got told it would be a *beep* to code, as many features would require understanding the battle system's code & such.

Falcon

I never said it was that hard, I just said you shouldn't expect to be making that in a week or two o.0

Nessiah

The text is too hard to read, maybe making it white would make it better as menu's purpose is to be read.


JJannem

it looks new,  havent seen anything like that menu before.
How many times have you watched me fall just to smile, I've been through thick and thin we've struggled through now we smile, so we're here now just be ready, brace yourself cause were not leaving.

Karo Rushe

It's actually a mock thou . . .

Found a school tileset I liked, althou it has somewhat of a Pokemon feeling *tch* remaking the old ones, few scenes of it & the 2nd town. (Trying to make a Forest-like Dungeon if you ask about the last screenshot):

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