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[VXACE] LIFELESS (a puzzle game)

Started by jomarcenter, April 16, 2012, 11:51:15 AM

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D&P3

Quote from: Jomarcenterso watch out and we will reviled the updates...
Again you spelled it wrong, keep in mind that the word you're looking for is called "Reveal".

Also what kind of welcome center puts you through a maze?

Is this a company full of sadists or something? :-\


Cause that certainly ain't no WELCOME center.
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

Lethrface

Quote from: Chris 3 on April 17, 2012, 04:16:34 PM
Quote from: Jomarcenterso watch out and we will reviled the updates...
Again you spelled it wrong, keep in mind that the word you're looking for is called "Reveal".

Also what kind of welcome center puts you through a maze?

Is this a company full of sadists or something? :-\


Cause that certainly ain't no WELCOME center.

Well, to be fair, it IS made up of a counter tile...so to me, that says that anyone who is not a game character and limited to two dimensions should be able to hop over it :P
I am out of fucks to give.  In fact, I think you owe ME some fucks.  I have insufficient fucks in the fucking account.

jomarcenter

Quote from: Chris 3 on April 17, 2012, 04:16:34 PM
Quote from: Jomarcenterso watch out and we will reviled the updates...
Again you spelled it wrong, keep in mind that the word you're looking for is called "Reveal".

Also what kind of welcome center puts you through a maze?

Is this a company full of sadists or something? :-\


Cause that certainly ain't no WELCOME center.

well the company was abandoned and the only people inside are the test subject and the robots...

Countdown

I still don't understand. Are you one person, or many?

haloOfTheSun

:tinysmile:

jomarcenter

Quote from: Countdown on April 18, 2012, 01:27:01 AM
I still don't understand. Are you one person, or many?
in the game or in real-life?

Countdown

In real life. you talk like there's about 20 of you on that one account at the same time.

strike

Quote from: jomarcenter on April 17, 2012, 11:50:07 PM
well the company was abandoned and the only people inside are the test subject and the robots...
*cough*portal*cough*

jomarcenter

Quote from: John on April 18, 2012, 07:34:33 AM
Quote from: jomarcenter on April 17, 2012, 11:50:07 PM
well the company was abandoned and the only people inside are the test subject and the robots...
*cough*portal*cough*

read this fine print
Quote from: jomarcenterwell the portal series inspired me to make this game. (i don't owner portal 1 or 2 but i watch some let's play about it)

pacdiggity

Do you even know what fine print is.
it's like a metaphor or something i don't know

LoganF

Quote from: jomarcenter on April 18, 2012, 08:13:20 AM
Quote from: John on April 18, 2012, 07:34:33 AM
Quote from: jomarcenter on April 17, 2012, 11:50:07 PM
well the company was abandoned and the only people inside are the test subject and the robots...
*cough*portal*cough*

read this fine print
Quote from: jomarcenterwell the portal series inspired me to make this game. (i don't owner portal 1 or 2 but i watch some let's play about it)

There is a difference between "inspired" and "I'm taking things straight out of this game".

It's a lot easier to take inspiration from a game when you've played it. Whilst it's fun to watch Let's Plays, it doesn't really give you the same experience. You can't learn where the game really shines, or where it lacks, in order to make a good analysis that lets you incorporate the concepts without actually appearing to just copy and paste the ideas that were used.

The problem that I'm seeing, and I'm sure others are seeing, is just that. And because Portal is a game with some very cool, and complex, mechanics behind it and I just can't see you implementing something that is just as cool, and is still somewhat original. You've picked a very big thing to base your own idea from, that's already been done and better, and I'm not just talking about the original Portal games.

Quote
read this fine print

Maybe it means that the print is fine? It's doing just fine on this good April day.
(Why do I always feel like it's the end of the world and I'm the last man standing?)

Trihan

Oh ah KNOW you don't be checkin' out mah print. You wanna be goin' there, pardner? Print's mighty fine.
It's more like a big ball of wibbly wobbly...timey wimey...stuff.

Lethrface

Quote from: jomarcenter on April 18, 2012, 08:13:20 AM
Quote from: John on April 18, 2012, 07:34:33 AM
Quote from: jomarcenter on April 17, 2012, 11:50:07 PM
well the company was abandoned and the only people inside are the test subject and the robots...
*cough*portal*cough*

read this fine print
Quote from: jomarcenterwell the portal series inspired me to make this game. (i don't owner portal 1 or 2 but i watch some let's play about it)

This doesn't answer the question at all as to why you keep using the word "we" in your posts.  Just stop using "we."  You are only one person.  You have no team.
I am out of fucks to give.  In fact, I think you owe ME some fucks.  I have insufficient fucks in the fucking account.