The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Abandoned Projects => Topic started by: Forty on November 14, 2007, 02:21:51 AM

Title: Forge: A collaborative project
Post by: Forty on November 14, 2007, 02:21:51 AM
Heeey, I recently got an epic idea. If multiple people contributed towards one game, the game would be huge. So if everybody could contribute that would be awesome.

Main Character: (your name)
A stalwart fighter, he may have been drafted into the whole hero buisness, but he enjoys it.  He has a good heart and is always willing to lend a helping hand towards others.

Storyline:
You have been chosen out of all the young men in the world to save Queen Crystal from the Abyss. The Overlord of the Abyss has captured her for himself and plans to keep her for eternity. You are too weak to fight him, but the Eldars have opened portals to alternate dimensions where you can gain power. Save the Queen from the Overlord!

I am looking for people to contribute worlds to the game. Rule for contributing are as follows.

Rules for contributing
Custom Resources are allowed, but try to stick to a fantasy setting
Each area needs to be large, and can be as many maps as nescesary
Need help thinking of a map? Ask me, I got plenty of ideas written down.
Not only can you contribute maps, but you can contribute smaller things like songs or character or scripts
Event Based Battles
Best work please
Each level needs to have 6 quests incorperated


Completed Maps (with screenies)
[spoiler]
Tutorial Town
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2Ftutorial1.jpg&hash=7780d3d2027144691e68c668dbb00d28b28815d1)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2Ftutorial2.jpg&hash=0ff4e1ee41af42cc9ab3e611e4f2cf8ed9459ee1)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2Ftutorial3.jpg&hash=33f84b2ee0e3cbd083eb3c5a9b207b19c70d62a3)

The Plains of the Vedt
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2FVedt1.jpg&hash=cc49e21524f612aa9485eb7bc91f0470e178c22d)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2Fvedt2.jpg&hash=05b7d60418a1067d0cfde6285ec64b089f4ef081)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi212.photobucket.com%2Falbums%2Fcc66%2Fspark200444%2Fvedt3.jpg&hash=54bbeebb2d550e8596ac759abaaabe96637c1dd6)
[/spoiler]

Maps in progress
[spoiler]
Main Lobby-Forcystus
[/spoiler]

Credits:
Your name here
Land of Shadows (resource pack)
Irock (ripped runescape music)
Title: Re: Forge: MMORPG
Post by: Lominisio on November 14, 2007, 03:18:23 AM
If you are planning on making it into an MMORPG, I could use Elysium Diamond and get the server all set up. Then whoever is going to host it can just tweak a few small things for their computer and run the server. Ta Da! ^_^
Title: Re: Forge: MMORPG
Post by: Forty on November 14, 2007, 03:31:20 AM
Can you be the server?
Title: Re: Forge: MMORPG
Post by: Lominisio on November 14, 2007, 03:34:17 AM
Sadly I can't. I originally tried to make an MMORPG for RMRK but it fell apart as I couldn't be the server. :(
Title: Re: Forge: MMORPG
Post by: Forty on November 14, 2007, 03:45:46 AM
mmk, will you make a world?
Title: Re: Forge: MMORPG
Post by: Lominisio on November 14, 2007, 03:50:23 AM
I'll start by getting the server and everything set up. Once that's ready and someone hosts it, people can just log in and start mapping.
Title: Re: Forge: MMORPG
Post by: Kitten on November 14, 2007, 07:22:54 AM
:( Im using Elysium, I sad-scripted over 15+ things. Has no-one cared about poor lil' kitten? and her single made no help MMORPG?
Title: Re: Forge: MMORPG
Post by: &&&&&&&&&&&&& on November 14, 2007, 08:48:57 AM
Quote from: Kitten on November 14, 2007, 07:22:54 AM
:( Im using Elysium, I sad-scripted over 15+ things. Has no-one cared about poor lil' kitten? and her single made no help MMORPG?


I would help, but I have no skills.
Title: Re: Forge: MMORPG
Post by: Kitten on November 14, 2007, 08:57:37 AM
once I finish the page, I'll link the jobs we have many many many open to the public
Title: Re: Forge: MMORPG
Post by: Forty on November 14, 2007, 03:27:50 PM
Quote from: Crotchcatcher on November 14, 2007, 08:48:57 AM
Quote from: Kitten on November 14, 2007, 07:22:54 AM
:( Im using Elysium, I sad-scripted over 15+ things. Has no-one cared about poor lil' kitten? and her single made no help MMORPG?


I would help, but I have no skills.

You must be able to something, anything?

Quote from: Kitten on November 14, 2007, 08:57:37 AM
once I finish the page, I'll link the jobs we have many many many open to the public


You mean your game or mine?
Title: Re: Forge: MMORPG
Post by: Kitten on November 14, 2007, 09:12:25 PM
My game hehe, it's much like this except I started on it quite the while ago. :) good luck to you.
Title: Re: Forge: MMORPG
Post by: Lominisio on November 14, 2007, 10:14:55 PM
Quote from: Lominisio on November 14, 2007, 03:50:23 AM
I'll start by getting the server and everything set up. Once that's ready and someone hosts it, people can just log in and start mapping.
Quote from: Kitten on November 14, 2007, 06:37:18 AM
If anyone does eventualy join me or this project we could use my server Mc'Skills and such.

By this I'm assuming I don't have to get the server ready for you to use? You're already familiar with Elysium so you could do it all yourself correct?
Title: Re: Forge: MMORPG
Post by: Forty on November 15, 2007, 01:05:45 AM
You think we could have both of our games on your website Kitten?
Title: Re: Forge: MMORPG
Post by: Kitten on November 16, 2007, 11:16:36 AM
I think we could incorperate them, out idea's are preacticaly the same, except I've done so much bloody work on mine already, but I'm happy to make you a wordpress, if you give me the info :)
Title: Re: Forge: MMORPG
Post by: Forty on November 17, 2007, 01:49:40 PM
???

Sorry, I don't speak html

So you want to put the two games together? Or just on the same site?
Title: Re: Forge: MMORPG
Post by: Kitten on November 17, 2007, 02:02:14 PM
Either, up to you.
Title: Re: Forge: MMORPG
Post by: Forty on November 17, 2007, 03:04:58 PM
I would prefer seperate, and if a bandwith issue ever arises, I could find someone else
Title: Re: Forge: MMORPG
Post by: Leventhan on November 17, 2007, 03:39:47 PM
Help from Nouman?
Title: Re: Forge: MMORPG
Post by: Lominisio on November 17, 2007, 04:07:21 PM
If you're talking about bandwith issues with the actual HOSTING of the game server, that won't really be a problem. Bandwith is never (almost never) and issue with Elysium unless you're hosting a few hundred people at the same time (which I have yet to see happen on an Elysium game).
Title: Re: Forge: MMORPG
Post by: Forty on November 17, 2007, 04:22:54 PM
Whats so terrible about Elysium?
And is there something better?
Title: Re: Forge: MMORPG
Post by: Arwym on November 17, 2007, 04:23:08 PM
Don't use Elysium...  Use XtremeWorlds.  It's proven to be better than Elysium.  Less buggy, more features, nice and active developer.  http://www.xtremeworlds.com

Another option is X-Realms by New World Dynasty (http://www.newworlddynasty.com).

And if you want to go advanced, use VBGore (http://www.vbgore.com).  It uses MySQL for the database.  Most Mirage-based engines are flat-file, however.
Title: Re: Forge: MMORPG
Post by: Forty on November 17, 2007, 04:33:10 PM
I'll use xtreme worlds
Looks good. I'll update you'll on it every now and then
Title: Re: Forge: MMORPG
Post by: Lominisio on November 17, 2007, 04:56:56 PM
Quote from: Forcystus on November 17, 2007, 04:22:54 PM
Whats so terrible about Elysium?
Elysium isn't normally used for large games for the main reason that it's easy to hack into. I've never heard of XtremeWorlds or X-Realms so I can't comment on those. VBGore is a rather nice way to make MMORPGs. It uses Visual Basic (hense the name VBGore) and is quite a powerful program.

Which one you should use all depends on what you're planning to do with the game. If you just want to have RMRK members using it, use Elysium as it's easy to learn and not "really" professional. If you want to go all out, use VBGore. I'm not sure about the other two mentioned but I'm assuming they're somewhere in between the two.
Title: Re: Forge: A collaborative project
Post by: Forty on November 17, 2007, 11:27:50 PM
I have decided to keep it off-line, but Im going with something like Super Mario 64 or something

You know with different worlds and one main lobby

If anyone would like to contribute just ask
Title: Re: Forge: A collaborative project
Post by: Lominisio on November 18, 2007, 02:39:22 AM
I will glady design a level once you get the main things figured out.

~ Main Character Sprite
~ Main Character Name
~ Main Character Personality
~ Storyline
~ Size of Levels
~ How to Beat Each Level
Title: Re: Forge: A collaborative project
Post by: Leventhan on November 18, 2007, 05:03:17 AM
I would like to contribute too, if any job is available. ^-^
Title: Re: Forge: A collaborative project
Post by: Kitten on November 18, 2007, 09:33:01 AM
I can write a guide for it. In  spare time it would be, still It would be pretty good.
Title: Re: Forge: A collaborative project
Post by: Forty on November 18, 2007, 02:22:11 PM
Awesome, I have not thought of any names, and I really need help with the main character. Storyline is in first post.

The size of the levels will be what you decide (preferably on the large size) with enough room to incorperate 10 quests within the level. To beat a level, you must complete a certain ammount of quests to unlock the next area. I will determine how many quests it would require, you'll just work on the levels. Feel free to make whatever.
Title: Re: Forge: A collaborative project
Post by: modern algebra on December 05, 2007, 11:56:12 PM
This sounds like a good idea DA. I hope you can get it going.

Quote from: Doomsday Angel on November 14, 2007, 02:21:51 AM

Credits:
Your name here
Modern Algebra (resource pack)

Wait... what am I being credited for?
Title: Re: Forge: A collaborative project
Post by: maia on December 06, 2007, 12:06:38 AM
I made one of these with Lomonisio and a few others. Kept changing though.
Title: Re: Forge: A collaborative project
Post by: Forty on December 22, 2007, 11:40:07 PM
lol im back, a few updates.

Worlds only need to be made with 6 quests (there will be seven but I have to add that in.)
And modern algebra... I eaccidently mixed you up with los  :tpg:
Im so sorry los. But your not even here... ;9
Title: Re: Forge: A collaborative project
Post by: Brady on January 02, 2008, 01:01:44 AM
I like the idea of this.  If there's anythin' that a still relatively new rm2k3'r can do to help, just gimme a shout.  It'll give me a wee break from the constant work i'm doin' on my game.
Not sure what i could do to help, but i could definitely try.
Anyhoo....has this big game got multiple endings?  That's my suggestion....i love multiple endings....
Title: Re: Forge: A collaborative project
Post by: Ofdensen on January 02, 2008, 03:27:53 AM
I can offer some plot elements if you wish <3
Title: Re: Forge: A collaborative project
Post by: Forty on January 02, 2008, 04:22:25 AM
Quote from: Brady on January 02, 2008, 01:01:44 AM
I like the idea of this.  If there's anythin' that a still relatively new rm2k3'r can do to help, just gimme a shout.  It'll give me a wee break from the constant work i'm doin' on my game.
Not sure what i could do to help, but i could definitely try.
Anyhoo....has this big game got multiple endings?  That's my suggestion....i love multiple endings....

...
It sounds nice, but I have no idea how I could do that, plus, it's in rmxp srry  :-X

Quote from: dominicko on January 02, 2008, 03:27:53 AM
I can offer some plot elements if you wish <3

It would be much more useful if you could donate a level.
Title: Re: Forge: A collaborative project
Post by: Brady on January 02, 2008, 04:27:41 AM
Quote from: Forcystus on January 02, 2008, 04:22:25 AM
Quote from: Brady on January 02, 2008, 01:01:44 AM
I like the idea of this.  If there's anythin' that a still relatively new rm2k3'r can do to help, just gimme a shout.  It'll give me a wee break from the constant work i'm doin' on my game.
Not sure what i could do to help, but i could definitely try.
Anyhoo....has this big game got multiple endings?  That's my suggestion....i love multiple endings....

...
It sounds nice, but I have no idea how I could do that, plus, it's in rmxp srry  :-X

Quote from: dominicko on January 02, 2008, 03:27:53 AM
I can offer some plot elements if you wish <3

It would be much more useful if you could donate a level.

'Donate a level'?  Wossat mean?
And i know it's on xp, but i'm fairly good with eventing, just not scripts.  And eithwhoo, i coudl help you out with certain things just on the talking front, for example, helping you make multiple endings, if you were so inclined to do that on your game.  I've sussed that for my game...my problem is just findin' out how i can make a save file carry on to another game / disk...but that' snot a worry for a long time ;)

Offer is standing if you do want anything.  :)
Title: Re: Forge: A collaborative project
Post by: Ofdensen on January 02, 2008, 05:07:29 AM
Im sorry I would help with that, but im afraid im probably the most noobish person here about making maps. Im a writer, thats about it.
Title: Re: Forge: A collaborative project
Post by: Forty on January 02, 2008, 02:42:28 PM
Quote from: Brady on January 02, 2008, 04:27:41 AM
Quote from: Forcystus on January 02, 2008, 04:22:25 AM
Quote from: Brady on January 02, 2008, 01:01:44 AM
I like the idea of this.  If there's anythin' that a still relatively new rm2k3'r can do to help, just gimme a shout.  It'll give me a wee break from the constant work i'm doin' on my game.
Not sure what i could do to help, but i could definitely try.
Anyhoo....has this big game got multiple endings?  That's my suggestion....i love multiple endings....

...
It sounds nice, but I have no idea how I could do that, plus, it's in rmxp srry  :-X

Quote from: dominicko on January 02, 2008, 03:27:53 AM
I can offer some plot elements if you wish <3

It would be much more useful if you could donate a level.

'Donate a level'?  Wossat mean?
And i know it's on xp, but i'm fairly good with eventing, just not scripts.  And eithwhoo, i coudl help you out with certain things just on the talking front, for example, helping you make multiple endings, if you were so inclined to do that on your game.  I've sussed that for my game...my problem is just findin' out how i can make a save file carry on to another game / disk...but that' snot a worry for a long time ;)

Offer is standing if you do want anything.  :)

I think a description is in the first post

Quote from: Domino on January 02, 2008, 05:07:29 AM
Im sorry I would help with that, but im afraid im probably the most noobish person here about making maps. Im a writer, thats about it.

Im sorry to here that
Title: Re: Forge: A collaborative project
Post by: Ofdensen on January 02, 2008, 08:15:06 PM
If this were on 2k3 I might stand a chance. lol. but its not. Good luck.
Title: Re: Forge: A collaborative project
Post by: Forty on January 10, 2008, 03:47:17 PM
*bump
Title: Re: Forge: A collaborative project
Post by: Zylos on January 14, 2008, 12:24:05 PM
Quote from: Lominisio on November 18, 2007, 02:39:22 AM
I will glady design a level once you get the main things figured out.

~ Main Character Sprite
~ Main Character Name
~ Main Character Personality
~ Storyline
~ Size of Levels
~ How to Beat Each Level

I'll make a level too, but we do need to kinda know these details first.
Title: Re: Forge: A collaborative project
Post by: Forty on January 17, 2008, 03:00:13 AM
All of that should be detailed in the first post.
PM me for further questions.