ok here is a script that totaly bypass the title screan.. now i take no credit for it i did not creat it in any way i am only posting it here for people to use..
credit should go to Killswitch (he dos not say his realy name) ok here it is
- just replace the entire "MAIN" in the script editor with this
#==============================================================================
# â– Main
#------------------------------------------------------------------------------
#  å„クラスã®å®šç¾©ãŒçµ‚ã‚ã£ãŸå¾Œã€ã“ã“ã‹ã‚‰å®Ÿéš›ã®å‡¦ç†ãŒå§‹ã¼br />?ã‚Šã¾ã™ã€‚
#==============================================================================
begin
# This variable determines the default font type
$defaultfonttype = "Arial"
# This variable determines the default font size
$defaultfontsize = 24
# トランジション準備
Graphics.freeze
# シーンオブジェクト (タイトル画é¢) を作æˆ
#loading stuffs---------------------------
# データベースをãƒãƒ¼ãƒ‰
$data_actors = load_data("Data/Actors.rxdata")
$data_classes = load_data("Data/Classes.rxdata")
$data_skills = load_data("Data/Skills.rxdata")
$data_items = load_data("Data/Items.rxdata")
$data_weapons = load_data("Data/Weapons.rxdata")
$data_armors = load_data("Data/Armors.rxdata")
$data_enemies = load_data("Data/Enemies.rxdata")
$data_troops = load_data("Data/Troops.rxdata")
$data_states = load_data("Data/States.rxdata")
$data_animations = load_data("Data/Animations.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system = load_data("Data/System.rxdata")
# システムオブジェクトを作æˆ
$game_system = Game_System.new
# タイトルグラフィックを作æˆ
@sprite = Sprite.new
#end of loading stuffs-----------------------------------
$game_temp = Game_Temp.new
$game_system = Game_System.new
$game_switches = Game_Switches.new
$game_variables = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_screen = Game_Screen.new
$game_actors = Game_Actors.new
$game_party = Game_Party.new
$game_troop = Game_Troop.new
$game_map = Game_Map.new
$game_player = Game_Player.new
# åˆæœŸãƒ‘ーティをセットアップ
$game_party.setup_starting_members
# åˆæœŸä½ç½®ã®ãƒžãƒƒãƒ—をセットアップ
$game_map.setup($data_system.start_map_id)
# プレイヤーをåˆæœŸä½ç½®ã«ç§»å‹•
$game_player.moveto($data_system.start_x, $data_system.start_y)
# プレイヤーをリフレッシュ
$game_player.refresh
# マップã«è¨å®šã•ã‚Œã¦ã„ã‚‹ BGM 㨠BGS ã®è‡ªå‹•åˆ‡ã‚Šæ›¿ãˆã‚’実行
$game_map.autoplay
# マップを更新 (並列イベント実行)
$game_map.update
#マップ画é¢ã«åˆ‡ã‚Šæ›¿ãˆ
$scene = Scene_Map.new
# $scene ãŒæœ‰åŠ¹ãªé™ã‚Š main メソッドを呼ã³å‡ºã™
while $scene != nil
$scene.main
end
# フェードアウト
Graphics.transition(20)
rescue Errno::ENOENT
# 例外 Errno::ENOENT を補足
# ファイルãŒã‚ªãƒ¼ãƒ—ンã§ããªã‹ã£ãŸå ´åˆã€ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ã‚’表示ã¼br />?ã¦çµ‚了ã™ã‚‹
filename = $!.message.sub("No such file or directory - ", "")
print("File #{filename} not found.")
end
#====================================================