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An Age Of Terror

Started by Malson, April 12, 2006, 11:47:45 PM

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Malson

Alright, guys. This is RPG number one for me, and I like the idea behind it. In this game, you loyally serve a ryzorna, a mythical beast who has the wings of a dragon, the body of a bear, and the head of a human. At one point in history, these ryzornae divided the land of Silyria into different territories for them to rule. They all made a pact to stick to their territory and their territory alone. Unfortunately, the pact was broken a few hundred years later by the infamous ryzorna Griakhra, who eventually took himself out along with all of the ryzorna race. All but one. One ryzorna, Zerkhrin, had the sense to hide away and let the rest of his race annihilate themselves so that he had full control of Silyria. Unexpectedly, however, Zerkhrin lost his magical abilities with the loss of his race, and so he is unable to control the nation. Eventually, he learns of a way to regain his powers. He must find the 96 living people who have the mark of Lithran, the brand one gets when one enters the Military of Light. This military, by the way, is one that had been fighting constantly against the ryzornae for hundreds of years. Now that they are disbanded, it is near impossible to find them. However, it is your job as the servant of Zerkhrin to find these 96 remaining warriors and bring them to Zerkhrin in order for the figurehead of evil to rise once again.

I might change the physical attributes of the ryzorna, by the way.

Screenshot:

beware

Sounds cool...

suggestions:
isnt 96 a bit of a...random number...? i dont know about you but it seems pretty wierd
Are you gonna find all of these people at once?
Or a seperate story line for all of them?(if so, 96 levels would be pretty tough)
Mini Game Island
Maps-100%
Characters-90%
Full Game-60%

haloOfTheSun

You need to post a screenshot.

(Hey, where did the topic with that rule go?)
:tinysmile:

Malson

Oh, that I did not know. Lemme go make up a quick one.

Malson

Quote from: beware on April 13, 2006, 12:01:44 AM
Sounds cool...

suggestions:
isnt 96 a bit of a...random number...? i dont know about you but it seems pretty wierd
Are you gonna find all of these people at once?
Or a seperate story line for all of them?(if so, 96 levels would be pretty tough)

It'll work sort of like a cross between Suikoden and Pokemon, kind of. You'll have to find each one seperately, yes. But I don't see why that would be tough.

SexualBubblegumX

it would only be tough if a few people were hidden VERY well. Actually hiding a couple of them really well may be a good idea. Also do you have to fight any of these people?

Malson

Quote from: FuMannChu on April 13, 2006, 12:37:17 AM
it would only be tough if a few people were hidden VERY well. Actually hiding a couple of them really well may be a good idea. Also do you have to fight any of these people?

Maybe, maybe not. It depends on whether or not they choose to come quietly. It's like they're being arrested. Some people will follow without a peep, some will try to kill you. And that may be the toughest part about this. You cannot let ANY of the people you find die. If they do, the plan is over, and so is your game. You see, if someone dies in this game, they die for good. If you die, the game ends. If any of the captives die, the game ends. However, if a mercenary of yours dies, the game is not over although that mercenary will be gone forever.

Vexrog

They mapping need some work because its too square like for trees try making them more random like placing them over each other and put some in the dirt in the middle.

Malson

Quote from: Vexrog on April 13, 2006, 01:03:32 AM
They mapping need some work because its too square like for trees try making them more random like placing them over each other and put some in the dirt in the middle.

That was rushed. I've been doing database work only so far. I hadn't done anything with the map at all, and I needed a screenshot to keep the thread open.

Vexrog

Quote from: Zypher on April 13, 2006, 01:11:53 AM
That was rushed. I've been doing database work only so far. I hadn't done anything with the map at all, and I needed a screenshot to keep the thread open.


Dont worry I just think if rush the map know its sets a low standard to start off with so you want to start out with your best

Malson

I respect that.  :-)

I'm at a fork in the road, though. Should I do an overworld map? I really don't like the concept of it, but it'd make the 96 warriors easier to find.

Vexrog

Quote from: Zypher on April 13, 2006, 01:18:38 AM
I respect that.  :-)

I'm at a fork in the road, though. Should I do an overworld map? I really don't like the concept of it, but it'd make the 96 warriors easier to find.


I dont like overworld maps personally because they arent really realistic I would just make them all connected and make some of the 96 liek hdden away in the dungeon of a dragon king or some kinda crap like that

Malson

Yeah, that would make sense.

I was thinking of making a "Lithran Compass" or something of the sort that gave you vague hints on where the people were. Finding this could be the introductory mission for the game. It would also make finding all 96 people much more feasible.

Jesse 015

for the find 96 peeps part, why dont you find 5 at a time, just to make it easier
Badass, and a do'er not a thinker

SexualBubblegumX

Definately skip the overworld thing. They're a tad Clche.

Malson

Quote from: Jesse 015 on April 13, 2006, 07:56:44 AM
for the find 96 peeps part, why dont you find 5 at a time, just to make it easier

That would seem too unrealistic though. Most of these old war heroes go back to their home towns and cities, trying to rebuild their shattered lands. There may be cases where 2 or 3 live together, but I can't have them organized in groups like that.

Malson

I drew some concepts of what the hero might look like. Sorry about the bad quality.


SexualBubblegumX

Maybe some them will live in the same town? Like 4-5 of these people in each town? I think if they're in the same town but live seperately it would be beliveable.

Jesse 015

something like that i guess
Badass, and a do'er not a thinker

Malson

Quote from: FuMannChu on April 15, 2006, 12:13:38 AM
Maybe some them will live in the same town? Like 4-5 of these people in each town? I think if they're in the same town but live seperately it would be beliveable.
This could be feasible, at least for the large towns and cities. I'd like to have half of the 96 people live in villages and shacks and such, because it would seem even more believable that a man who had lost everything during the second Ryzorna War couldn't afford to reside in more populated areas.

SexualBubblegumX

Well maybe some of the ones that live in cities could be homeless?

Also I'm going to dl the demo when it's available. The idea is better than alot of stuff that's been tossed around.

Malson

Thanks, man. I appreciate it.  :-D

Malson

Bahahahahaha. This game's on the front page now, awesome.

SexualBubblegumX


Malson

Yeah! Too bad I've abandoned the project! At least with RPG Maker! I'm still working on the whole game universe though! Exclamation points!