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Haha I've stumped someone

Started by Viper, March 08, 2006, 05:19:17 AM

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Viper

I managed to stump a support staff member at rmxp.net with my little problem I've been trying to resolve today. By all accounts my method should work regarding a cutscene that I am making, but the switch seems to be not functioning correctly.

If anyone is interested in trying to figure out what the problem is, feel free to contact me via pm or msn and I'll send you the unecrypted link to download so you can see the files. This is sort of crucial in the beginning of my game so all support is appreciated.

Problem:

It starts off thundering and whatnot, rain in the background...and an old woman pacing back and forth behind a table. She hears a knock at the door and someone enters...blah blah blah (no story line telling here)...but anywho, the guy enters the room...and he is supposed to walk up to the carpet and stand in the middle of it, and they start talking about something (once again, no storyline telling). This is the problem. He doesn't walk up to the carpet...nay, he never makes it the first step out of the doorwell. When I do manage to get him from the doorway and walk up to the carpet...he doesn't stop, he keeps going and going and going. Kind of like the Energizer bunny.

It's kind of funny how these things don't work when you want them too.  :lol:

dwarra


mark

Did you uncheck the repeating option in the move event window?
"Have you read your STICKY today?"

Nightwolf

Arlen is hot.

Viper

The event is not repeating, and yes I did do move event on numerous occasions. I've also tried indirectly moving the character without actually putting the event on the image itself. :roll:

dwarra:



Set at autorun, and all second pages are just like any other switch. Grandma works just great...it's just Mortigo that is being the bitch.

ahref

doulbe check there is not another event making the char to move at the same time

Viper

Trust me there isn't. The only other event is for sound effects and after a while that event gets erased long before the switch is supposed to function.

mark

Not to sure what i'm saying here,but maybe you should make it into a conditional branch.Kinda like:
Cond branch:Switch 02=Off
<>Move grandpa
<>Bla bla bla
<>turn switch 02 ON
Else
<>Move mortigo

Or try to make a second page with precondition switch 02=ON .And when granpa finishes moving,it'll turn switch 02 on and go to the second page,where you will move Mortigo...
"Have you read your STICKY today?"

Viper

A conditional branch wouldn't work, that is only if something had happened, then this would happen...or vice versa. This is just plain events and switches.

kaigen20

try adding a switch to the end of that and then make that do another event to continue it on....
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper

*Sighs* Did it...any other suggestions?

kaigen20

what about the command "End Event Processing" at the end then add a switch...or try without the switch....
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper


kaigen20

okay...ummmm....try making a new event by it turning on by a switch..and make that control the guy who walks thru the door..or whatever you need it to do....
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper

Done that too. You see, by all accounts everything that I've tried should of worked. The event that I posted should of worked, but it didn't. The switches are against me I tell you! Against ME!

kaigen20

which program are you using...postaliy knights or dublueax...etc.
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper


kaigen20

try making the events doin it brand new and  start them over
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper


kaigen20

the only thing i can say is make everything new lol...sorry...im all out of ideas..lol...at least i gave the most advice  lol
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

haloOfTheSun

Maybe the switches ARE against you...

>_>

<_<
:tinysmile:

kaigen20

Quote from: HaloOfTheSunMaybe the switches ARE against you...

>_>

<_<

i think they are dude..or the japs hate yu and don't want yu making a game lol
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper

Yeah I know...the guy I was talking to at rmpx.net added me to his msn and we spent I don't know...a half and hour trying to figure it out. He just gave up.  :(

kaigen20

just make it all over again and what happens....but keep the original tho
Silence is Golden.
Duct Tape is Silver.....

..............SHAZZAM!!!!>>>>>>>I AM YOUR MASTER OF COMMAND>>>>>HAHAhahAHAHHAAHAHh only jokin'

completion: 8% (i think lol)
DEMO: http://files.filefront.com/Hero2exe/;4883008;;/fileinfo.html

Viper

Aight, after virtually losing my mind on how it wasn't working I finally subdued the switches but not using any (well except for one). It all works now.