Ooh, neat plugin! I'll keep an eye out for if he finishes his weapons/armor crafting system.
Maybe I'll give something simple a shot over the next week or so, as part of my (re)learning. If there's anything particular you'd like it to do, just say and I'll see what I can do.
Awww, I really appreciate it! If you can't get around to it, I totally understand.
I'm sure one will be made at some point (certainly sooner than it will take me to finish my ambitious project
).
Generally, we're going for something simple and basic. The only difference from usual crafting scripts is that we were going to give the player the option to craft "automatically" (basically, the normal way) or "manually" and be led to a screen that lets the player play a minigame (with the benefit of making the equipment have better stats or something).
I evented a different kind of crafting system (similar to morrowind's alchemy system), which turned out OK, but I hit a wall with it.
We were going to use Yanfly's Item Core script for it, but it doesn't quite do exactly what we need (hopefully an add-on will be introduced in the future). The script allows weapons and armor to be individual, so they can be edited and all that fun stuff. But it doesn't seem like there's a way to edit any of the parameters yet.
So, I started looking around for a recipe crafting system instead.