v. 5.9 update:
-Added unique casting spell combinations
-Fixed quest "Bad example"
-Remade "Deadwood Forest": Instead of those trees with black tops now there are "rotten"/"dry" trees.
-Remade forest before "Fool's Hope Encampment" trees like in "Deadwood Forest"
-Surrounding edit: When you are inside house, tent, buildings, etc... You see the area that is around it not black screen. (this took me lot's of time to edit again)
-People, animals and others now walk more natural and not move, stop, move.
-Added ton's of weapons, armors, items....
-Added Resurrect potion (now you can resurrect party members)
-Added priest resurrect: For a small fee priests in churches can resurrect all party members.
-Added 50 new events where you have a choice what to do
-Added (my favorite part of update) PRISON SYSTEM!: In all houses, buildings, areas and wherever you see friendly NPC's you have a chance to get caught while looting items! Basic is 1% of chance to get caught and end in prison. For every NPC near the loot it increases by 1%. (e.g. 1%+3% (3 people around)= 4% chance to get caught and go to prison.). For every solider near the loot it increases by 3%. When you are in prison you get 2 choices:
1) Do your time: You can't move for 30 seconds (real life time), and pay 100 gold fine. If you don't have 100 gold to pay you spend another 5 seconds unable to move (1 day in prison). You lose some food and thirst status, but worry not you get food and water offered when you do your time,
2) Pay fine: You pay 200 gold as a compensation + 100 gold fine (300 gold total) and you can play without waiting for 30 seconds (2 days) to move.
-On world map added sign "Not done yet" indicating that you can't enter the area and I'm still working on it.
-14 new quests
-Scaled status loss
-Added small intro text (will be added more and detailed later)
-Added day/time change: Now the people vanish (go home) after 00:00 and appear around 06:00.
-Added sleeping time when using items that increase rest status. (8h in game will pass when using them allowing you to skip waiting for people to appear and finish quest/ buy item/ resurrect or other things)
-Added "Treasure" event. 4 piece of treasure map are scattered across map and if you find it you get rich (perhaps). You will need shovel to dig it out.
-Continued quest "Diary".
-Added sounds when opening drawers, closest etc.
-Added more battlers
-Added more sounds in areas
-13 world locations with 180 in areas
-Updated world location "Driftwood Piers" so it looks outside like inside
-Added the music to the beggars in "Fool's Hope"
-Deleted chest with gold inside INN in "Fool's Hope"
-Deleted chest with gold near Israfil the Cunning
-Gear system is updated: 1H Sword, 1H Axe, Dagger, Staff, Off-hand, Shield, Fist Weapon, Bow, 2H Axe, 2H Mace, 2H Sword, Cloth Aromur, Leather Armour, Mail Armour, Plate Armour, Neck, Finger, Trinket. Depending on class the equip varries from character to character, but Cloth can be worn by anyone.
-Fixed some typo-s in texts