Don't forget, yuyu, there's a character based on you in the game! Aah, she's a lot of fun to write.
So this is the first of the weekly updates, mostly for my own benefit. Characters were chipped, maths were done to get a working model of the level and attribute progression.
The engine is coming along well, thanks to our rockstar scripters, and that is going to be the bulk of the work. Well, that and animations. I seem to stumble over those. One this project is complete, there will be periodic updates- expansions, if you will- that simply add classes, abilities, weaponry and the like. The engine will remain the same.