Actor Voices in Battle
Version: 2.6
Author: DiamondandPlatinum3
Date: December 11, 2012
Planned Future Versions
- You Tell Me
Description
This script grants you the ability to have your actors talk throughout battle; it will pick an actor at random at the start of battle to say something relevent about what they expect from this battle. After that, the actors will get voices when attacking and when getting damaged, also when using a skill.
Features
- Gives your party the ability to predict the turnout of a battle and voice their opinions on it, so they can say that they need recovery if they are badly injured, or comment on how they are outnumbered, or comment about how strong they are compared to the enemy troop.
- Gives you the ability to set up the above values if you don't like the defaults.
- Can easily set up voices per actor per skill & item via the use of notetags.
- Can mute battle voices with an event switch and by actors having a specific state attached to them (ie. Silence).
- Actors have a death cry when they fall in battle.
ScreenshotsCannot Screenshot Audio, there is a screenshot of the notetag example, but that's better left inside of the script.
Instructions
- Instructions are inside of the Script
There is also a Video Tutorial for this Script, which you can watch here
Script
Get it from
HerePatches
Patch for Yanfly's 'Victory Aftermath'Patch for Moghunter’s 'Battle Result'Credit
Thanks
- LoganForrests - No special reason, just wanted to put him on the thanks list
Support
Post in this thread or PM me.
Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.
Demo
*
The Script inside of the Demo is Outdated. You can still use it as a demo and for instructions, but I advise getting the script from the Patebin Link above.*
Demo is available
here.
Credits goes to
BluntSword for offering his voice acting services and credits also go to 'Sunny' for ripping the 'Tales of Symphonia' voice clips I used in the demo (since I couldn't get enough volunteers in time), they can be found
here.
Author's Notes
This weeks scripting has been brought to you by the letter 'G', as in "Goldilocks royally screwed up those 3 bears day, how rude"
Terms of Use
You may find my Terms of Use
Here