You're not an artist. You have little to no musical talent. You know what a map looks like, but you also know that yours won't be winning awards anytime soon. You don't understand the scripting language. You really don't even know how to come up with a good story for a game. Most importantly, you're not willing to try your hand at any of these things and get experience.
At this point, you may want to quit the whole RPG Maker thing altogether. You see so many wonderful resources, scripts, songs, and other things that make games wonderful to play and are just at a loss at what you could possibly contribute to a community so talented as this one.
Or perhaps you're just lazy.
Never fear: you have something to contribute after all! Yes you, casual forum lurker!
How to Contribute when you have Nothing to Give
Download and Review Other's Games
You see that someone has just posted a demo of their latest game. Why not download that puppy and play test it a little? I guarantee the creator of the game would like to know the following:
- Was the game fun? Challenging? Boring? Captivating?
- Were there any grammatical errors that need correcting?
- Did you encounter a glitch that caused the game to crash or not play as you expected?
- After you finished, did you want to play more?
- Did the music fit each scene and add to the game or take away from it?
These are just a few ways you could help someone who took the time and energy to upload a game improve on what they've created.
If you specifically address each issue you encounter, the game creator will thank you and will appreciate your feedback much more than:
"OMG, that game was teh worst. lol"
Be kind in your review. It takes a lot of guts to put something you've spent hours (well, hopefully) creating up for public critique.
Test out Scripts and ponder how they could be used or improved
Those who upload scripts are trying to meet the needs of many people by posting one particular script. To make a script that would only work for one game (and only one game) would be a waste of their time (unless paid for by the game creator). As such, they are generally trying to meet many generic needs with the scripts that they create.
You, as the tester, should download the script (and demo if applicable) and test it in your game. Let the creator know how you plan to use the script. Show them a screenshot of how it has improved your game. They like knowing their work has paid off.
And, if you've given it a lot of thought, offer SUGGESTIONS as to how the script might be improved in the future. Sometimes the creator has already moved on to other projects and won't touch the script again unless absolutely necessary. Just know that your suggested improvement may never materialize. :'(
Offer Mapping Critique
You may map with such skill that game developers will be calling you to work on the next most popular game ever.
But more than likely you map like a 1 year old.*
Regardless of your skill at actually mapping, you may be able to let someone know how a particular map of theirs comes across to you.
- Is the map dramatic enough for a big scene?
- Does the village/town/city make sense when you first look at it?
- Does someone about the map seem "off" or "out of place" to you?
- Does it look perfect, except for one or two minor tweaks?
Letting someone know how their map looks to you will help them improve their map, which will eventually improve their game. The one that you will eventually play and review!
Try to steer away from critiques like: "That map is terrible!" or even "WOW! So good!"
Neither let the creator know what they have done well or need to work on. Instead try: "I see too much dead space" and "I love how you've made the city look so structured and planned out."
Get Better at SomethingSo you're not the best (insert area of interest here). No one here is the best at their field. However, after many failed attempts, disgraceful projects, and terrible starts, they have improved on the area of RPG making that interested them the most.
Find ONE thing to get good at. Then practice. Practice, practice, practice. Post you're results here. Expect critique and criticism (both constructive and harsh). And the get better at what you enjoy doing.
Who knows, you may find yourself one day having a lot more than nothing to contribute!
*edit - Logan