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In game Tone change !

Started by Grimimi, October 08, 2012, 10:53:24 PM

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Grimimi

The problem is that I am never satisfied at the first try so then I have to recompile the project several times...
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.

I hope this script will be useful!

Render :



Link of the script:
https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/InGameTONEChangeUK.rb

D&P3

That's just NICE :D
I will have to use this when I choose to go back to game making.
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

modern algebra

That is wonderfully useful. Great job Grimimi!

IAMFORTE


Chaos17

I just tested your script and it work really well, I am happy!
Just an idea, maybe an option to register the new tint screen ?

Dark_Metamorphosis

#5
Are you able to change the brightness with this script aswell, or just the tone? I'm not sure if It's possible to add a really dark tone for the screen though (to use at nighttime, in dark caves etc). I heard somewhere that you could set the brightness with an event in the earlier versions of the maker, but I can't find anything like that in VXA. Anyway, I'm gonna try this out because it sure looks useful :)
Can you feel that?..

                                    My Current Project:


I support:


Fade

Chaos17

Only the tone and this script work like a preview in game.

Dark_Metamorphosis

Quote from: Chaos17 on February 05, 2013, 05:00:46 PM
Only the tone and this script work like a preview in game.

Oh, then I misunderstood the feauture! Still a really neat script I most say! I'm gonna try it out for sure, while looking for a script that will allow to change the brightness on the maps :)
Can you feel that?..

                                    My Current Project:


I support:


Fade

Grimimi

#8
Hi Everybody !
Thanks for your support !
I'm working on a big script, "The Event Extender V4" and I Have make another Tone Manager:

The Button "Make Command" save the Event Command in the clipboard (and it's easy to past it in an event).
I Can't make a Stand-Alone version because this script's used a lot of Event Extender Composant (UITextBox, Mouse, Keyboard, Trackbar).

The complete EE script https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/Event%20Extender%20NG/EE.rb but it's always "under construction" :)

Chaos17

J'aime bien cette nouvelle nouvelle commande.  :)