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[RMVXA] Really simple, removing/modifying upper text in battle

Started by Trayver, August 06, 2012, 12:55:37 AM

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Trayver

I want to remove or modify the upper combat text.

Like when you attack it says

Eric attacks!
Eric did 62 dmg!
Slime A defeated!

etc...

pacdiggity

class Window_BattleLog < Window_Selectable
  alias no_battle_msg_init initialize
  def initialize(*args)
    no_battle_msg_init(*args)
    self.visible = false
    @back_sprite.visible = false
  end
end
Anywhere below "Materials" but above "Main" in the script editor.
it's like a metaphor or something i don't know