The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => Topic started by: Trayver on August 06, 2012, 12:55:37 AM

Title: [RMVXA] Really simple, removing/modifying upper text in battle
Post by: Trayver on August 06, 2012, 12:55:37 AM
I want to remove or modify the upper combat text.

Like when you attack it says

Eric attacks!
Eric did 62 dmg!
Slime A defeated!

etc...
Title: Re: [RMVXA] Really simple, removing/modifying upper text in battle
Post by: pacdiggity on August 06, 2012, 09:22:48 AM
Code: [Select]
class Window_BattleLog < Window_Selectable
  alias no_battle_msg_init initialize
  def initialize(*args)
    no_battle_msg_init(*args)
    self.visible = false
    @back_sprite.visible = false
  end
end
Anywhere below "Materials" but above "Main" in the script editor.