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New project XP/VXA Dream tales

Started by shane2243, May 17, 2012, 01:51:05 AM

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shane2243

so i wasn't sure where to post this so i thought here would do? feel free to move if I'm wrong.

It's still in the idea stage at the moment but i put together a little demo (only about 5 mins worth of game) just to sort of show what I'm aiming for. in the demo there are two short stages, they will be longer in the fuller game.

The idea is that the main character is asleep and dreaming and we play through his dreams, which will range from being an orphan stealing food to get by to being a futuristic tyrant destroying mankind (and a few things in between)

I've started it in XP but am considering using VXA.


Please play the demo (I'm not trying to win any awards with how its written or displayed, so please try to focus on how the idea works?) and let me know what you think.

thanks guys

screens below[spoiler]


[/spoiler]

[EDIT] New Demo
http://www.mediafire.com/?u9dnwzcth9eho6i

Acolyte

I'm going to need more details and/or screenshots to convince me to try your demo.

shane2243

ok yeah

so the idea is the main guy is asleep, and you play through a series of dreams, each one being different (and im thinking his appearence could change with each one too?) and play through the challenges he encounters to proceed to the next dream.

the first dream see's him placed as an orphan and his "gang" of orphans hatch a grand scheme to steal food from the local town, and upon completing this task he seems to pass out or fall asleep, entering the next dream (which atm is just a "take this here" mission but will become an epic battle inwhich he protects a woodland fairy village from evil fire mages)

will add a few screens to the top post.

Acolyte

The story concept is interesting, but your mapping needs a lot of work.

All of your maps so far look very big and empty, especially the bedroom. Single rooms in a house shouldn't fill a whole default map. You should reduce the space a bit and add some more things, such as a dresser or other bedroom items.

shane2243

Quote from: Clopin on May 17, 2012, 02:45:07 AM
The story concept is interesting, but your mapping needs a lot of work.

All of your maps so far look very big and empty, especially the bedroom. Single rooms in a house shouldn't fill a whole default map. You should reduce the space a bit and add some more things, such as a dresser or other bedroom items.


yeah, this was just a quick rush through to get an idea on how the concept would work, there was no effort put into the mapping, but it'll be worked on when i come to spend more time on it.

thanks for the feedback

shane2243

New demo uploaded just to show where I'm hoping to take this game.


If anyone wants to help with any aspect of this game I'd appreciate it (I especially need help with mapping and spriting)


feedback is appreciated as usual